phlt_copy_brush example

Half-Life HL
phlt_copy_brush example by The Mad Carrot
Posted 15 years ago2009-07-13 12:02:15 UTC • Examples • Half-Life
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Name
phlt_copy_brush example
By
The Mad Carrot The Mad Carrot
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
15 years ago2009-07-13 12:02:15 UTC
Updated
15 years ago2009-07-13 12:02:15 UTC
Views
6033
Downloads
1323
Comments
8
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This example shows you how to use the phlt_copy_brush entity that comes with the latest build of ZHLT (3.6), known as SHLT (Super Half-Life Tools) from now on.

More information about this entity in the readme.txt file.

8 Comments

Commented 15 years ago2009-07-13 13:22:07 UTC Comment #17645
Interesting, but I think this entity should only be used in places you can't get to them, because of the decal bug.
Good example!
Commented 15 years ago2009-07-13 21:23:01 UTC Comment #17646
First room 57 wpoly, second 58wpoly .. same spot.
Commented 15 years ago2009-07-14 09:44:39 UTC Comment #17647
Really? Weird.

For me it went down 4 polies:

Room 1
Room 2

Render mode is OpenGL.
Commented 14 years ago2010-07-16 22:24:39 UTC Comment #460
i would have used a more crazier shape to show a more stark difference in the wpoly(i only saw a wpoly reduction of 4, which is pretty negligable)

you have a link to that glock replacement it looks sweet!
=)
Commented 14 years ago2010-07-21 04:47:38 UTC Comment #18289
I don't have the phlt_copy_brush entity
Commented 14 years ago2010-07-21 08:33:14 UTC Comment #10086
Did you even downloaded the latest tools?
Commented 12 years ago2012-01-24 14:47:03 UTC Comment #19762
where i can download the SHLT?
Because the links in sveen coop page and the snarkpit seems to be death.
Can you upload or maybe send me the tools? ooorr...you know a link to download it?

thanks.
Commented 12 years ago2012-01-25 16:25:11 UTC Comment #19774

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