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Posted 9 years ago2009-07-26 00:35:33 UTC •
- Half-Life: Deathmatch
- 9 years ago2009-07-26 00:35:33 UTC
- 9 years ago2009-08-02 13:51:31 UTC
- 4.25 (4)
Canyon map with a few waterfalls.
EXTREME use of symmetry, and hopefully a good use of vertical gameplay.
Few goodies sprinkled in there.
Lets see if playtesting works out
Updates: 1.1 - Added more rooms: Generator room, SECRET ROOM! ahhhhhh, cool little hallway - Changed some spawn points, weapon placement. Increased inside lift speed for faster gameplay. Beveled the cliffs for easier movement.
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