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Made a new map similar to dust2-2x2, though unlike dust2-2x2, it's 100% identical to dust2.
But slightly different, of course; changed it so you can go from "B1 Slope" through "Lower Dark" to "Middle" (instead of how it normally is, just through "Double Doors").
There is a door that prevents CTs from entering "Lower Dark" until 9.5 seconds have past, this is to give T a chance to get to "Catwalk" or "Lower Dark" at the same time as CT.
A bit hard to explain, but you'll see when you've fired up the map. The buyzone has also been slightly expanded too, and the map contains the 40 original respawn points.
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When you restart a round more than once in a row, the breakable door will not reset to 9.5 seconds, it will still continue to count down from the first round. It takes 10 seconds for the door to reset.
PS! The countdown of the breakable door starts regardless of the freezetime, so do not have mp_freezetime above 2, because else the CT will be at Middle before T is.
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Stojke for helping me out with the entities, and TWHL themself for such a great community.
Well, as ive seen, its a pretty nice edit, a bit unfair for the CT (terrorist have a big advantage because of the door thing) but its nice.
Textures are well aligned, except at the tunnel leading to A site, that stripe should not be there.
All in all, pretty nice.
But slightly different"
I've run the numbers. He's right.
Anyways, I forgot to update the map; fixed a few bugs and added some new entities.
Enjoy, and happy fraggin'!
didn't get the point at first
If you took someone elses dust2 port, made small changes, and reuploaded, i see it as largely pointless you would upload something like this here..