Compo 31 Entry

Counter-Strike CS
Compo 31 Entry by ninja defuse
Posted 12 years ago2011-11-24 11:59:55 UTC • Completed • Counter-Strike
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Name
Compo 31 Entry
By
ninja defuse ninja defuse
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Completed
Included
BSP, RMF/VMF
Created
12 years ago2011-11-24 11:59:55 UTC
Updated
12 years ago2011-11-26 17:44:05 UTC
Views
3058
Downloads
1046
Comments
4
Rating
4.50 (2)
Reviews
0
full star full star full star full star half star Download (1.81mb)

hello my compo31 map ninjadefusemap
the map is completely unomptimised

4 Comments

Commented 12 years ago2011-11-24 20:37:54 UTC Comment #19558
It's tiny ninja xD
What you've done with the architecture looks good, however I must say a few things:

1. You barely used close to all the textures in the .wad, which is what you had to do.
2. You didn't put a lot of work in it, it's tiny and a lot of it is just copy+paste.
3. The counter-strike model ferns make it look so much better, and the comp doesn't judge models, instead it judges on geometry and texture use.

It's fairy detailed and the geometry is really nicely made, but lacks in content and texture use. As a map I would give it 4/5 but for the competition 3/5. Very closely matched to deathans map.
Commented 12 years ago2011-11-25 23:54:05 UTC Comment #19574
I agree with most of skals comments, though i feel this is a really excellent concept-style map.

+very well constructed and interesting architecture.

-scale seems a bit compressed to me
-not really a great use of the texture pack(that black metal texture is like the worst texture in the pack, and u used it everywere you crazyperson! =)))
-lighting seems dark and a bit drab to me (if your brightness settings are amped up, this will artifically darken the map to someone with default brightness settings. this has happened to me in the past if this is the case)

i'm not gonna rate because this seems a bit unfinished to me, but if i were it would be 3/5. I love the concept, but you can do way better sir!
Commented 12 years ago2011-11-26 08:19:21 UTC Comment #19583
yea i was lazy in the second month i planned to build the map bigger by adding office rooms where i could use more textures

didnt know that the map brightness is low i am going to check out my video settings in cs
Commented 12 years ago2011-12-11 10:56:10 UTC Comment #19467
Congrats man! =P

It seems i was overly critical in my comments considering you took 3rd place. I'd like to take this time to amend my rating.

Great work and congrats again sir! =P

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