My Competition 31 Entry, won second place.
Download it here from filefront or from the competition page!
"One of the more interesting entries of this particular competition. Skals' entry is a very open-ended mission, that while is perhaps a little vague in it's execution, let's the player tackle it from a manner of angles. Visually, I found it's the most distinct Goldsource entry, being set in some sort of modern, open desert installation. Unfortunately, it's very incomplete in areas, with terrain cutting off unexpectantly, and a number of dead ends that felt like he may have ran out of time. Nonetheless a great entry from Skals.
Skals gives us the only Goldsource entry with some single player gameplay - and it's reasonably difficult, too. Not much ammo is spread around the map, so if you're not careful you'll find yourself with no bullets and plenty of soldiers shooting at you. The story of the map does the job, and the layout of the level is quite good, even if it is a bit incomplete. Use of some coloured lighting, glass floors and corridors, and laser effects set the mood quite nicely. This map is very unfinished - I got stuck a number of times due to lack of clipping, there are a number of NULL textures visible, some hallways lead nowhere at all, and the level of detail is quite low. Some extra time spent on this map could make it shine. I also found the map to be quite dark - some additional lighting would be more than welcome. "