ns_below

Half-Life HL
ns_below by SnS2015
Posted 15 years ago2003-12-29 21:39:29 UTC • Problems • Half-Life
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Name
ns_below
By
SnS2015 SnS2015
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Problems
Included
RMF/VMF
Created
15 years ago2003-12-29 21:39:29 UTC
Updated
15 years ago2003-12-30 06:30:33 UTC
Views
1121
Downloads
347
Comments
4
Rating
1.00 (1)
full star empty star empty star empty star empty star Download

I have included the latest compile-log for this map... It's a Natural-Selection map if you can't tell by the name... Anyways, there is a strange leak that I can't seem to find. Help would be greatly appreciated. Also, if you have any ideas on how to make this structurally better I'm glad to hear it. Just please help me on this one. Thanks.

4 Comments

Commented 15 years ago2003-12-30 06:32:12 UTC Comment #618
As you can see from the screen shot, some (Not all) entities need to be deeper in the Map. I suggest you build a small patch of wall 8-16 units thick on the outside of the map adjacent to the env_spark entity.
Commented 15 years ago2003-12-30 14:39:59 UTC Comment #629
ok, thanks a lot.
Commented 14 years ago2004-07-25 12:44:24 UTC Comment #2863
Im an ns mapper to and i have problems like that but im not sure how to fix them :(
Commented 1 year ago2017-12-17 10:28:26 UTC Comment #21164
Your problem is a one-star problem. Why is this rateable?

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