Atom's MiniComp, Crypt

Half-Life HL
Atom's MiniComp, Crypt by Crypt
Posted 7 years ago2014-07-19 12:57:34 UTC • Unfinished • Half-Life
Loading...
Screenshot Thumbnail
Name
Atom's MiniComp, Crypt
By
Crypt Crypt
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Unfinished
Included
BSP, RMF/VMF
Created
7 years ago2014-07-19 12:57:34 UTC
Updated
7 years ago2014-07-21 15:06:19 UTC
Views
1977
Downloads
494
Comments
6
Rating
5.00 (1)
full star full star full star full star full star Download

Entry for The Mighty Atom's Mini Comp. Here

Wasn't able to get to any real function, it's pretty much just aesthetics.

6 Comments

Commented 7 years ago2014-07-19 15:01:52 UTC Comment #20651
"couldn't open map1_textures.wad"
Not sure if this is only on my side or something else?
Commented 7 years ago2014-07-19 15:06:27 UTC Comment #20652
+I really liked that you increased the vertical height of the area and added a second catwalk/bridge.

+I also liked the truss system you came up with and the color palette, brown/orange and blues worked nicely together.

+Semi wheel chair accessible. An elevator could have been added to make it entirely so.

+Sexy shadow work with tons of lights and nicely placed props.

+/-Hand rails were awesome but weren't added to the catwalks?

-I felt the HEV suit was unnecessary.

-You could have added glowing sprites to the lights.

-Some miss aligned textures.

-Absolutely no ambience! :(

Really great entry, good luck!
Commented 7 years ago2014-07-19 15:27:56 UTC Comment #20655
Thanks, Zeeba! Maybe if I get some extra time before the deadline (doubtful) I'll work on those low points. :D

@Lajron: Hm, can anyone else confirm this? I made sure to only use halflife.wad and zhlt.wad textures (Sledge's filtering is great), and the map loads fine for me without the supposed problem wad.
Commented 7 years ago2014-07-19 17:07:01 UTC Comment #20661
Downloading! :P

Edit
Confirmed! ;)
Commented 7 years ago2014-07-19 19:10:37 UTC Comment #20663
Grr. Seems map1_textures (a file that I have no idea why I have, nor why Zeeba didn't have issues) has textures named exactly the same as some in halflife.wad, and I guess Sledge was a bit confused during compile.

Anyway, removed the problem wad from my folder and recompiled, updated the file, should be without issue, now.
Commented 7 years ago2014-07-20 07:53:14 UTC Comment #20676
Works now!

Really Really dig the style of this!

Very meticulously put together, and some really fine brushwork trims and beamwork in particular, but everything is top notch.

Looking up at that ceiling and taking it all in, makes me think you could have very easily made this a futuristic space freighter bay, or other various sci-fi themes! Clean, meticulous, beautiful work! =P

You must log in to post a comment. You can login or register a new account.