nukeattack (like crossfire)

Half-Life HL
nukeattack (like crossfire) by kamyon95
Posted 4 years ago2016-03-21 14:27:22 UTC • Examples • Half-Life
Loading...
Screenshot Thumbnail
Name
nukeattack (like crossfire)
By
kamyon95 kamyon95
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
4 years ago2016-03-21 14:27:22 UTC
Updated
4 years ago2016-03-21 14:35:26 UTC
Views
1059
Downloads
272
Comments
3
Download

Hi there! There's a nuke attack like crossfire. But that map has 2 problems.

1. Warning siren cannot stop.
2. If doors crushes a player, going back.

PLS give me some suggestions and leave comments for nuke attack.

Edit: I think i put it wrong category. Sorry :(

3 Comments

Commented 4 years ago2016-03-23 21:10:36 UTC Comment #20639
hahaha that's so great.
press the button and die XD

I like those textures. If you trigger the warning siren a second time, it should stop.

For the doors, i think the best thing you can do is make them inflict a lot of damage to kill anyone who gets trapped.
Commented 4 years ago2016-03-24 11:40:06 UTC Comment #16892
i added value "siren" for play siren. For stop added a new value called "siren#1" (it's automaticly added when i ctrl+c & ctrl+v) but it's not stopping. (I tried "Is NOT looping" flag but that didn't work too.)

I found other way for glass protection for button :D
Commented 4 years ago2016-03-24 14:06:29 UTC Comment #16893
try re-creating the ambient_generic from scratch with no flags ticked. sometimes that does the trick

You must log in to post a comment. You can login or register a new account.