Alpha version of a CS 1.6 map I'm working on. This is basically just the main layout with placeholder lighting and placeholder textures that I created (except for the stock ladder texture from the game). Obviously the map is far from getting an aesthetic and even further from being detailed. Right now I'm interested in feedback on how the map plays while it's in an "easily tweak-able" state.
This map features 3 main levels with one bombsite on the upper level (3rd floor) and one bombsite on the lower level (1st floor/basement) with "Mid" being on the second floor.