Light_Prefab

Half-Life: Deathmatch HLDM
Light_Prefab by Trempler
Posted 1 year ago2017-02-24 16:48:14 UTC • Examples • Half-Life: Deathmatch
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Name
Light_Prefab
By
Trempler Trempler
Type
Map
Engine
Goldsource
Game
Half-Life: Deathmatch
Category
Examples
Included
BSP, BSP
Created
1 year ago2017-02-24 16:48:14 UTC
Updated
1 year ago2017-02-24 16:48:14 UTC
Views
627
Downloads
93
Comments
2
Download (Hosted Externally)

Enjoy this small advanced lights example ;)

Info in the readme.

Rating & comments welcome

2 Comments

Commented 1 year ago2017-02-24 17:00:41 UTC Comment #20810
Nice, hopefully this will guide me along with Archie's example. Thanks a lot. I'll check it out in a few hours when i'm home.
Commented 1 year ago2017-02-24 17:02:14 UTC Comment #20811
Ah forgot the .bat
So here the compile settings:
hlcsg.exe light_prefab -threads 4 -texdata 90000 -cliptype simple -estimate -chart -nowadtextures

hlbsp.exe light_prefab -threads 4 -texdata 90000 -estimate -chart -noinsidefill

hlvis.exe light_prefab -threads 4 -texdata 90000 -estimate -chart -low -full

hlrad_x64.exe light_prefab -threads 4 -texdata 90000 -estimate -chart -fade 1 -minlight 1 -smooth 90 -low -bounce 1 -blur 1.5 -extra

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