Map2Curve v0.4

Half-Life HL
Map2Curve v0.4 by ToTac
Posted 5 months ago2019-03-18 07:41:05 UTC • Completed • Half-Life
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Name
Map2Curve v0.4
By
ToTac ToTac
Type
Application
Engine
Goldsource
Game
Half-Life
Category
Completed
Included
EXE
Created
5 months ago2019-03-18 07:41:05 UTC
Updated
1 month ago2019-06-30 09:10:39 UTC
Views
491
Downloads
87
Comments
1
Rating
5.00 (1)
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This program generates arcs and ramps from Goldsource map files, or extrude them along paths. It works by dropping map- or txt-files onto the programs executable.

v0.4 Relase Post
v0.4 Manual
Online-Documentation

Main features:
  • Turns map files into arcs or ramps or extrudes them along paths.
  • Preserves original texture shifts and alignments.
  • Exports into *.map and *.obj file format.
  • Triangulates brushes if wished.
  • Rounds coordinates to integer numbers if wished.
  • Creates compilable brushes either way (floating point or integer coordinates).
  • Can use different methods for texturing and brush generation.
What it can NOT do (yet):
  • Extrude along paths. This will be added in the next update!
  • Process fixed objects like lamps or beams in a hallway for example. This will definitely be added in a future update.
  • Process point entities. Also: Future update.
  • Generate correct texture alignments on sloped ramp surfaces. Might be fixed in a future update.
  • Triangulate brushes with a number of faces greater than 6 (cuboid). This might be added in a future update, but probably not.
  • Process texture alignments that are not square (0,90,180,270).
BUG REPORTS
Please report any bugs and feature request to my email (totacATwebDOTde), including the specific files
(map and config file) and other relevant information (e.g. Operating System).

CHANGELOG
v0.4
Added complex triangulation
Added texture shift mode "per group texture"
Added custom file paths "target", "source", "path"
Added "append" option to append generated content to an existing map file
Added simple transformations for target and source brush object
Added bounding boxes ("bounds" option)
Added "range_start" and "range_end" options to specify brush export range
Added "transit_tri" and "transit_round" options to control first and last curve brushes
Added "gaps" and "gaplen" to generate intermediate linear brushes
Added "skipnull" option to skip on NULL-brushes on brush export

1 Comment

Commented 4 months ago2019-04-10 12:06:54 UTC Comment #101945
Thank you

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