This template is a RMF file with groupings of entities that come together to make rats able to be killed in Halflife. Also included is an entity array that forms a counter. Everything is set to 50 rats. It's tedious to change the number...
Update 7/11/20
- fixed rats being killed on a delay
Update 7/10/20
GL HF
Required wads: ZHLT.wad for null texture.