cs_twhlkart2020
For Jessie's func_vehicle jam.
The goal was to make this an actually playable CS map, as well as being vehicular.
Made in around 16 hours over two weeks, mostly in tears at func_vehicle's various quirks.
Additional signage by AJ. Early testing by Urby and scoots.
Special mention to ScotKart Clydebank, where I spent much of my youth and many hundreds of my monies.
Oh, and apologies to the only people who actually still play cs 1.6 - the r_speeds will make your wooden computers very sad.
Update:
Glass is more breakable, new passage underground & various visual tweaks.
+The amazingly detailed textures (The trim around the wheels, the dry erase board, the carts)
+Animated textures (tv, and twhl sign)
+Layout (nice layout and good size for func_vehicles)
+Geometry (The bridge that goes over and under looks wonderful)
+Colors (Red's, greys and oranges look terrific)
+the TWHL shout outs like Penguin's tag
-cs 1.6's bugginess