Data Transmission Demo

Half-Life HL
Data Transmission Demo by Archus Aradius
Posted 1 month ago2024-11-11 17:04:44 UTC • Unfinished • Half-Life
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Name
Data Transmission Demo
By
Archus Aradius Archus Aradius
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Unfinished
Included
BSP
Created
1 month ago2024-11-11 17:04:44 UTC
Updated
1 month ago2024-11-11 17:04:44 UTC
Views
412
Downloads
141
Comments
1
Rating
4.00 (1)
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Data Transmission (A Competition 43 Submission)

You are Dr. Greg Coomer, A Senior scientist and radio operator in the Data Communications facility in Black Mesa's new initative - Black Mesa Xeno Facility.

And today is shaping up to be a pivotal day in your career. As the highly-revered C-33 A Test Lab is scheduled to run the Anti Mass Spectrometer on 105% to analyze a rare xen sample - the xen exploration team has went to great lengths to acquire it..

However, ever since your workday started and nothing is functioning properly - Central Teleportations Hub, the main system of transportation in BMXF, is offline, the dated Black Mesa Space Tram is reporting many delays, & everywhere you go there are repairs being had left and right. With all that's going on you can't help but feel like it's all a bad omen for what's to come today.

NOTE, THIS IS A DEMO!

Sadly, 20% of the actual submission is playable at the moment, while the other 80% is majorly completed, but unplayable - thusly I included them in a separate file for you guys to enjoy! of course, as with the rest of the submissions - a definitive version is on its way, instead of my plans of just having the tram ride, antenna sequence, and post disaster quests - youll get to see more of BMXF, starting from your dormitories to escaping from BMXF to BMRF, Stay tuned!

I tried my best to have most of the environment interactible, I recommend pressing e on anything you see and see if it reacts to you :>, any and all criticisms are expected! Please report to me any bugs you run into.

"The point I would make is, if I go up to a wall and shoot it [and nothing happens], to me it feels like the wall is ignoring me. I'm getting a narcissistic injury when the world is ignoring me. So it is like, to me, I was trying to convey to the user a sense of, “Yes, you were making choices; yes, you were progressing.”- Lord GabeN.

1 Comment

Commented 1 month ago2024-11-11 22:57:20 UTC Comment #106499
There's a problem with the sounds folder, it should be called "sound" and not "sounds", new dialogues don't work without renaming.

Otherwise the level design is amazing, but I also unfortunately ran into a several bugs: double/disappearing guard on loading, scientist who promises a reward for the toilet paper but only reaches the window, and I haven't managed to fully start the reator yet. I'm still looking forward for the rest, keep it up :glad:

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