Rotating door and a scientist

Half-Life HL
Rotating door and a scientist by Meatwad2k
Posted 20 years ago2004-03-06 14:14:40 UTC • Problems • Half-Life
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Name
Rotating door and a scientist
By
Meatwad2k Meatwad2k
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Problems
Included
RMF/VMF
Created
20 years ago2004-03-06 14:14:40 UTC
Updated
20 years ago2004-03-07 01:15:59 UTC
Views
1826
Downloads
558
Comments
4
Rating
2.00 (1)
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It has a few problems with the door_rotating, it rotates exactly how it should but it doesn't with a scientist inside it.

4 Comments

Commented 20 years ago2004-03-07 01:21:31 UTC Comment #1171
Someone else had a problem like this.. with a TFC map
I am assuming you are talking about the cage.
Func_brushes and model entities interact strangely.
To fix this you are going to have to think outside the cage...
Try placing a clip or monsterclip? brush under the Sci and killing it at the same time the door opens. Not a good fix, and prone to problems, but it might work.
Or put an invisible func_door under the sci and trigger it to move quickly...
Commented 20 years ago2004-03-07 16:25:41 UTC Comment #1178
I managed a fix using a multimanager and a trigger_push... it seems doors / walls / whatever get stuck if the sci is standing on it. A tiny properly timed push, and bye-bye sci guy!
Commented 20 years ago2004-03-07 16:27:12 UTC Comment #1179
oops, forgot attachment
Commented 6 years ago2018-01-09 05:56:37 UTC Comment #21229
I like a good this-map-exists-just-to-kill-scientists-in-different-ways map. Almost always the sign of an amateur, yet serves well as a tinker box.

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