Unfinished Naval Boss

Half-Life HL
Unfinished Naval Boss by PTS
Posted 19 years ago2004-04-01 19:11:23 UTC • Unfinished • Half-Life
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Name
Unfinished Naval Boss
By
PTS PTS
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Unfinished
Included
BSP, RMF/VMF
Created
19 years ago2004-04-01 19:11:23 UTC
Updated
19 years ago2004-04-01 19:27:02 UTC
Views
2352
Downloads
715
Comments
11
Rating
5.00 (2)
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Take a look at my new stuff. Weapons are weakned, so you won't have to shoot them all day just to see what happens. The nasty thing popping up is the last event-just endless cotrolers after that. The heli actually is fully functional but not set up. A machinegun will be attached.

Used a custom sky, unfinished as well.

11 Comments

Commented 19 years ago2004-04-01 19:28:17 UTC Comment #1473
Note that PTS stands for Phuture Tech Software. The other cool-boss is also mine. Decided to change my nick as I started programming.
Commented 19 years ago2004-04-04 06:22:31 UTC Comment #1497
Not bad...
Commented 19 years ago2004-04-04 06:22:48 UTC Comment #1498
Not bad at all! ;)
Commented 19 years ago2004-04-04 12:20:01 UTC Comment #1500
i miss some textures
Commented 19 years ago2004-04-04 13:00:41 UTC Comment #1501
What do you mean 'I miss some textures'? They should be all in there, I used only standart ones.
Commented 19 years ago2004-05-01 17:45:53 UTC Comment #1755
I tried to run it thru the console but i crashed. I also opened it up in Hammer and it 4 solid were not loaded. weird.
Commented 19 years ago2004-05-05 09:00:46 UTC Comment #1803
Great map.I may consider adding on to it for a small project, where you shoot out the guns then land on the deck and search the ship.
Commented 19 years ago2004-06-08 09:47:32 UTC Comment #2244
wow, keep up the good work m8
;)
Commented 19 years ago2005-03-03 20:57:07 UTC Comment #6180
Really cool idea, please finish!
Commented 16 years ago2007-04-09 12:12:17 UTC Comment #14589
Very nice mapping, and i really like the gameplay, nice job :)
Commented 6 years ago2018-01-09 06:22:40 UTC Comment #21269
This is actually really neat. There's some wonderful entity work going on here, making it really feel like that brushwork is a living thing. I hope this got used at some point!

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