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player_weaponstrip for all players

[1]

Forums > HL Engine Discussion

14 Nov 17, 20:27
By olograph
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Member
Hi, do you know a way I could use player_weaponstrip on all players? Thanks
14 Nov 17, 23:41
By MistaX88
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Member
I don't think you can. What are you trying to do, specifically, though? There may be other ways to achieve what you want (like, if you're talking about the start of a round in CS, you could spawn them in a dark room where each player falls through a trigger that triggers the weapon strip entity and then hit a teleporter after that teleports them to the "real" spawn).
15 Nov 17, 00:37
By Windawz
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Member
It's a very basic entity setup.

Example
16 Nov 17, 16:08
By olograph
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Member
Will look at this tonight!
18 Nov 17, 03:47
By olograph
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Member
Works great thanks!
[1]

Forums > HL Engine Discussion

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