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Vluzacn's Half-Life Tools v34 Skals, 12 years ago2011-12-26 08:32:24 UTC
104 replies •
69398 views
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104 replies 69398 views |
The Mad Carrot 9 years ago |
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Trimesh (displacements Hammer 3.5) Backup, 11 years ago2013-01-19 17:12:14 UTC
41 replies •
22235 views
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41 replies 22235 views |
Stojke 11 years ago |
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GoldSource Mapping Tips Kasperg, 18 years ago2006-01-02 09:43:42 UTC
387 replies •
122986 views
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387 replies 122986 views |
DiscoStu 12 years ago |
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GoldSource Big Map Toolkit Stojke, 12 years ago2011-04-21 09:09:21 UTC
19 replies •
19381 views
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19 replies 19381 views |
Stojke 12 years ago |
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help with bug MagnoPlayer, 1 day ago2024-03-17 15:09:01 UTC
1 reply •
99 views
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1 reply 99 views |
Erty 20 hours ago |
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Problem with music EPLSOFF, 3 days ago2024-03-15 14:29:34 UTC
2 replies •
146 views
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2 replies 146 views |
EPLSOFF 1 day ago |
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Interrupt Monster's schedule by monsterstate_prone La Hire, 1 week ago2024-03-09 22:55:34 UTC
1 reply •
216 views
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1 reply 216 views |
La Hire 1 day ago |
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Half-Life Featureful SDK FreeSlave, 9 months ago2023-06-05 13:54:51 UTC
26 replies •
3649 views
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26 replies 3649 views |
FreeSlave 3 days ago |
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How to Exactly Compile Models for WON Versions and possible .max-.smd Conversions? Nswthomasfan, 5 days ago2024-03-14 06:30:46 UTC
3 replies •
213 views
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3 replies 213 views |
Bruce 4 days ago |
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How can I convert Source displacements to brushwork? lute, 2 weeks ago2024-02-28 09:11:51 UTC
1 reply •
332 views
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1 reply 332 views |
cindor 2 weeks ago |
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Singleplayer map in DM list Names are for unlosers, 3 weeks ago2024-02-24 19:43:56 UTC
5 replies •
486 views
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5 replies 486 views |
monster_urby 2 weeks ago |
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HLRAD Error RoboRufus7, 3 weeks ago2024-02-24 16:21:43 UTC
1 reply •
343 views
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1 reply 343 views |
Erty 3 weeks ago |
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Console command "wait" not working Salvid, 3 weeks ago2024-02-24 10:27:47 UTC
2 replies •
336 views
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2 replies 336 views |
Erty 3 weeks ago |
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Interrupted Dining Names are for unlosers, 3 weeks ago2024-02-20 20:24:13 UTC
4 replies •
427 views
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4 replies 427 views |
Names are for unlosers 3 weeks ago |
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Invisible Barriers Names are for unlosers, 3 weeks ago2024-02-20 13:12:16 UTC
1 reply •
309 views
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1 reply 309 views |
Erty 3 weeks ago |
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Forum dead? Combined, 1 month ago2024-01-29 21:04:53 UTC
26 replies •
1576 views
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26 replies 1576 views |
MMProductions 4 weeks ago |
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Get Model From CBasePlayerWeapon Caracal, 1 month ago2024-02-18 17:01:47 UTC
0 replies •
215 views
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0 replies 215 views |
Caracal 1 month ago |
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Decals don't compile giberic, 1 month ago2024-02-17 23:30:41 UTC
3 replies •
314 views
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3 replies 314 views |
Erty 1 month ago |
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Help Wanted efs, 1 month ago2024-02-16 10:10:43 UTC
4 replies •
340 views
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4 replies 340 views |
Erty 1 month ago |
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Transition Doors jkrz, 1 month ago2024-02-05 17:36:29 UTC
6 replies •
639 views
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6 replies 639 views |
Archie 1 month ago |
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Draw numbers in HUD RoJAn, 6 months ago2023-09-08 23:37:07 UTC
3 replies •
913 views
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3 replies 913 views |
RoJAn 1 month ago |
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Assertion Error in jack editor SDK, 1 month ago2024-02-05 23:40:55 UTC
2 replies •
316 views
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2 replies 316 views |
Admer456 1 month ago |
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Looking for a GoldSrc modeler (paying for services is an option) GoldSrc M.A.R.S., 1 month ago2024-02-05 13:30:56 UTC
1 reply •
253 views
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1 reply 253 views |
Tarek 1 month ago |
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Issue with modding particular sequences Rhodey, 1 month ago2024-02-03 20:16:55 UTC
3 replies •
322 views
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3 replies 322 views |
Admer456 1 month ago |
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Half-Life Updated (custom SDK) Solokiller, 3 years ago2021-01-13 21:05:33 UTC
195 replies •
59412 views
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195 replies 59412 views |
Solokiller 1 month ago |
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What Is half Life SDK? Combined, 2 months ago2024-01-17 16:11:24 UTC
9 replies •
923 views
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9 replies 923 views |
Combined 1 month ago |
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sven co-op texture issue Dr.Orange, 2 months ago2024-01-17 17:50:10 UTC
4 replies •
509 views
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4 replies 509 views |
Dr.Orange 2 months ago |
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Programming video tutorials Admer456, 3 years ago2020-10-20 19:02:42 UTC
62 replies •
14199 views
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62 replies 14199 views |
Admer456 2 months ago |
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Half-Life Asset Manager Solokiller, 3 years ago2021-01-28 20:57:54 UTC
40 replies •
16269 views
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40 replies 16269 views |
Solokiller 2 months ago |
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Half-Life Unified SDK Map Decompiler Solokiller, 3 months ago2023-12-01 14:27:57 UTC
1 reply •
849 views
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1 reply 849 views |
Solokiller 2 months ago |
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Counter Strike 1.6 modified main menu. GameUI.dll indigoer, 2 months ago2024-01-14 19:29:22 UTC
0 replies •
316 views
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0 replies 316 views |
indigoer 2 months ago |
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Source code of GameUi.dll sggs, 8 months ago2023-07-18 20:12:25 UTC
4 replies •
1129 views
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4 replies 1129 views |
indigoer 2 months ago |
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Is there a way to make like a falling brush that crashes on a scientist? Combined, 2 months ago2023-12-31 15:26:49 UTC
6 replies •
785 views
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6 replies 785 views |
Combined 2 months ago |
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Is there a way to make a monster_zombie stay static, without killing scientist? Combined, 2 months ago2024-01-06 12:46:20 UTC
17 replies •
983 views
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17 replies 983 views |
Combined 2 months ago |
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Why mu Scripted Sequence starts when the game loads, and dont get triggered by a trigger? Combined, 2 months ago2024-01-06 22:40:28 UTC
2 replies •
429 views
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2 replies 429 views |
Combined 2 months ago |
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New item changes players speeds for movements La Hire, 2 months ago2024-01-02 10:22:18 UTC
4 replies •
633 views
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4 replies 633 views |
La Hire 2 months ago |
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What Is the difference between standard trigger and trigger relay? Combined, 2 months ago2024-01-04 21:47:33 UTC
3 replies •
534 views
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3 replies 534 views |
Combined 2 months ago |
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Christmas themed maps & servers MegaBrutal, 2 months ago2023-12-29 00:45:15 UTC
3 replies •
572 views
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3 replies 572 views |
Combined 2 months ago |
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HLDS ships older libraries than Half-Life – why? MegaBrutal, 2 months ago2024-01-03 20:59:57 UTC
0 replies •
369 views
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0 replies 369 views |
MegaBrutal 2 months ago |
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func_pushable with a model instead of a brush Xawdlan, 2 months ago2024-01-02 19:53:32 UTC
4 replies •
628 views
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4 replies 628 views |
Xawdlan 2 months ago |
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Same Damage in Radius for grenade explosions La Hire, 2 months ago2023-12-30 16:26:31 UTC
0 replies •
320 views
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0 replies 320 views |
La Hire 2 months ago |
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Can someone tell me where to start mapping for HL1? i don't know where to start... Combined, 2 months ago2023-12-22 19:25:41 UTC
4 replies •
619 views
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4 replies 619 views |
Combined 2 months ago |
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cs_nordost (in development map) - Am I overcomplicating in design? REBELVODKA, 2 months ago2023-12-27 12:39:54 UTC
4 replies •
683 views
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4 replies 683 views |
REBELVODKA 2 months ago |
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How to map for Half Life: Blue Shift Tarek, 2 months ago2023-12-26 13:49:13 UTC
5 replies •
612 views
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5 replies 612 views |
Tarek 2 months ago |
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Removing battery percentage and little line from HUD? jamie, 2 months ago2023-12-22 01:48:09 UTC
4 replies •
520 views
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4 replies 520 views |
jamie 2 months ago |
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how could i code a class selection BOT Bratus, 2 months ago2023-12-25 15:19:49 UTC
0 replies •
322 views
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0 replies 322 views |
BOT Bratus 2 months ago |
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Ammo wont appear urga, 2 months ago2023-12-24 22:07:36 UTC
4 replies •
568 views
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4 replies 568 views |
urga 2 months ago |
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Trouble going from one map to the next Blazon_Stone, 2 months ago2023-12-22 20:30:02 UTC
9 replies •
799 views
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9 replies 799 views |
Blazon_Stone 2 months ago |
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How write sprite path?!?!?!?!? Blazon_Stone, 2 months ago2023-12-22 16:04:09 UTC
8 replies •
727 views
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8 replies 727 views |
MAXK0T 2 months ago |
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Water plop sound MAXK0T, 4 months ago2023-11-08 11:16:01 UTC
14 replies •
1222 views
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14 replies 1222 views |
Bruce 2 months ago |