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A gaming and technology blog by TWHL admins Penguinboy and Ant. A music blog by TWHL users Ant and Hugh.


Map Vault > Completed Maps

map screenshot

star star star star star
(6 votes)

[More Screenshots]


By Archie (See more)
30th July, 2005

680.09KB - BSP

Last edited: 13th November, 2008


Decent layout - badly executed.

Try de_splinter2


avatar Habboi says: 30th July 2005, 10:26 AM
I remember this map, it was a legend of a map!
So whats the fixes?
avatar Archie says: 30th July 2005, 10:28 AM
not neraly as many black 'lines' down the cliffs. Removed annoying null textured brush that allowed players to see through wall in bombsite B..
ummm.. fixed the tank with an invisible ass.

Improved lighting... Re-aligned crates in T spawn.. umm... the usual stuff..
avatar Playbus says: 30th July 2005, 17:39 PM
I've downloaded this twice now, and both times I get

"de_splinter_clan.bsp is not a valid BSP file"

Fix it!
avatar Archie says: 30th July 2005, 18:27 PM
what do you mean 'fix it' ?
it works for everyone else who has played it!

you do know this is for CS 1 .. not source
avatar 38_98 says: star star star star star 31st July 2005, 06:27 AM
Hunter, that is one damn good map. I could definately see myself playing this (if only steam would work for me) Its brilliantly designed and the gameplay would certainly be one of this maps strongest points. Your work wa not in vain, well done!
avatar Archie says: 31st July 2005, 07:39 AM
*snorfle* thats the nicest thing anybody has ever said about one of my maps *collapses in a seizure*
avatar Dr. Mapper says: 31st July 2005, 19:03 PM
It really good. Wish it as for source though...
avatar Playbus says: 1st August 2005, 04:35 AM
Haha, ok sorry, my bad, I thought it was for source. I'll review after work tonight.
avatar Daubster says: 1st August 2005, 10:43 AM
Well - let the reviewing begin! :)
avatar Daubster says: 1st August 2005, 10:48 AM
Well It's pretty good, but it still needs the following:
-Ambient sounds
-Breaking bomb targets
And other things I've noticed...
-You created the APC with vertex manip.? Coz theres a invalid solid in it's back...
Good stuff
+Cool Gameplay
+Good layout
+Normal texturing
It's better than the first one, but it still needs work... :)
avatar Daubster says: star star star star 1st August 2005, 10:49 AM
avatar Habboi says: 2nd August 2005, 05:42 AM
Are you sure you didn't use the old version :S
avatar Playbus says: star star star star 2nd August 2005, 13:55 PM
+ Good Layout
+ Nice Cliff Architecture
+ The indoor bombsite is nice
+ Nice lift (not so good if you get stuck on top of it though)

Lighting was plain, but fine. Doesn't deserve either a + or a - for that.

- Texture on the cliffs outside, looks out of place to me
- There's a stepladder that doesn't go anywhere -- but you can get stuck behind it if you climb it.
- The room containing the four identical huge blocks with the godawful mis-aligned crate texture on them, that was a bit crap.

Nice job, I've given four stars.
avatar Archie says: 3rd August 2005, 10:32 AM
you cant get stuck on the lift.. tyhere is a hole in the roof..
avatar Habboi says: star star star star star 6th August 2005, 19:10 PM
It kills you though right?
avatar Archie says: 7th August 2005, 06:57 AM only if you stay on the roof.

btw, i know about the ladder. its on purpose. and you can get out the other side.. just takes ages... its to try to prvent campers from camping on the ladder
avatar Elon Yariv says: star star star star star 2nd September 2005, 20:36 PM
avatar rowleybob says: star star star 4th November 2005, 15:02 PM
-textures are misaligned in a few places, one being the bomsite helipad thingy.
-There are 'ledges' everywhere where rooms/hallways meet. Looks pretty bad.
-the metal elevator doors open with a creaky wood sound ?!?!?
-needs more ambient sounds maybe a blowing snow outside, and some industrial sounds inside.

+great, interesting layout
+Nice overall brushwork in most places
+love the partially contstructed tanks! Didn't you have the turret of a tank hanging from a cable gangway on the last map? If you didn't, you should ;)

This map has 5-star potential, but it's certainly not there yet.
avatar rowleybob says: 4th November 2005, 15:17 PM
Could also do with more fine detail props imo, pretty much everywhere.
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