CCTV For Half-Life

Half-Life HL
CCTV For Half-Life by alexb911
Posted 18 years ago2006-05-28 11:08:03 UTC • Examples • Half-Life
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Name
CCTV For Half-Life
By
alexb911 alexb911
Type
Mod
Engine
Goldsource
Game
Half-Life
Category
Examples
Created
18 years ago2006-05-28 11:08:03 UTC
Updated
18 years ago2006-05-28 11:08:03 UTC
Views
4355
Downloads
1326
Comments
4
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Finally, CCTV for Half-Life. There are two cameras on this system, showing two different corridors. Switch between them by pressing the red button. Also, smash the control panel for a system shutdown. This example map makes use of entities such as:

Multi-managers
Renders
Buttons
Trains
...and much more

This is a great effect that although is a little obvious, works OK. No coding was involved, this was designed solely using Hammer 3.5. There is a custom wad which includes one texture, - the one I created for the bad signal effect on the screen.

Have fun!!

Compile Time: < 1 minute

I know the mapping ain't great, but hey, its an example map, so get over it!! ;) don't waste my time by moaning about the box around the moving corridors, coz i couldn't give a shit!

(mod-format due to included .wad)

4 Comments

Commented 18 years ago2006-05-28 14:44:36 UTC Comment #12034
Did you made a mod folder just becuase you used a custom wad file? Never heard of wadinclude before?

Otherwise, nice!
Commented 18 years ago2006-05-28 19:29:07 UTC Comment #12035
well, I meant to also include a sound effect, but that went through the window, and i didn't bother changing it back from mod-format. also, I forgot!
Commented 18 years ago2006-05-31 20:00:21 UTC Comment #12093
Not your best innovation among the many you've created here, but the "fuzzy tv" effect looks cool, and it's still a neat idea.

Part of the problem too, is that you're not really fooled because of the scale/direction of the supposed camera. It "looks" like the hallway continues on from the room, not a camera shot.

If you make the scale of teh whatever is supposed to appear on the screen smaller, and give an off angle like 30 degrees or so, it would be much improved imo.

Perhaps with some minor changes, This could be much improved ;)!
Commented 18 years ago2006-06-14 07:39:29 UTC Comment #12226
hahaha I noclipped into the hallways and I just kept getting dizzy :D

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