Check out Half-Life Re-imagined competition results!
Check out Skewing textures in Hammer, our newest tutorial!
Say hello to sarab, our newest member!

logo

Site Stuff

Reference

Maps

Community

ShoutBOX

Poll

Feeling Blue

What's your favourite shade of blue?

Azure

15

Cobalt

32

Turquoise

10

Cyan

11

Royal

9

Teal

3

Onliners

15 mins

Jessie

20 mins

Snehk

1 hours

JeffMOD

1 hours

twitch1

2 hours

Tetsu0

2 hours

Penguinboy

2 hours

Windawz

Affiliates

A gaming and technology blog by TWHL admins Penguinboy and Ant. A music blog by TWHL users Ant and Hugh.

aim_oldzone

Map Vault > Completed Maps

map screenshot

star star star star star
(2 votes)

[More Screenshots]

Avatar

By Skals (See more)
19th May, 2007

Counter-Strike
263.25KB - BSP
2369 views
656 downloads
17 comments

Last edited: 19th May, 2007

download

READ PLEASE!!
FOR EVERY ONE: Please check out my map (download and see) and then post. if u dont have cs dont post. please.

FOR ADMINS: please dont move this. i am finisht. this is how i wish the map to be. u canot stop my will :P.

FOR IDIOTS :P: if u didnt download the map and posted somthing dumb about my map, i will know that and if i dont, remember, always remember, ur dumb. :)

-=OK NOW READ THIS=-
Well this is one of my old cs aim maps i made in 10/08/2006. i thot wat the heck it was realy nice so i will fix it and here it is. added some nice + cool features.

Comments

avatar Daubster says: 19th May 2007, 11:41 AM
<b>If you triple-post a map, delete the duplicates yourself!</b>
avatar Playbus says: star star star 19th May 2007, 11:55 AM
Well, it's not brilliant, and it's got it's share of obvious problems.

However, it is massively better than anything else I've seen you post so far. And you said that you made this a year ago? What's going on there then?

I think I'll give this map three stars. It might actually be fun to play, and doesn't even look too bad.

That said, it could still be a LOT better.
avatar Archie says: 20th May 2007, 10:15 AM
Ghetto, why do you play CS at such a low resolution?
it looks like 640 x 480 to me..

Also, it looks fullbright from the screenshot, but i may be mistaken,
avatar srry says: 20th May 2007, 15:53 PM
It could be 800x600.
avatar Playbus says: 20th May 2007, 17:47 PM
Nah it's not fullbright. You think I'd rate a fullbright map 3 stars??
avatar MiN3R says: 21st May 2007, 18:51 PM
For the record

Some pro-players play on 640x480, they say it improves aiming.
avatar Penguinboy says: 22nd May 2007, 05:30 AM
it doesnt.
avatar Playbus says: 22nd May 2007, 09:57 AM
rofl

Penguinboy is right

Higher res makes aiming easier --- because you literally have more pixels to aim at.
avatar ip says: star star star star 26th May 2007, 03:15 AM
For an aim map, this map has some good detail. Liked the textures, and the destroyed/abandoned theme you gave the building. Very nice job! :)
avatar Skals says: 29th May 2007, 15:20 PM
ah thanks.

i play at 800x600.
yeah this map is like 4 months or more older, i made it a long time, i was just going trough my old maps and saw this little aim one i thot woah this is a great idea and i thot i might upgrade it so here it is.

and Woah 4 stars. i should spend more time on d-tailing little aim maps than making big , booring , wide , spacious de_maps. :)
avatar Playbus says: 30th May 2007, 04:41 AM
I don't mean to rain on your parade, but ip is obviously too easily impressed.

It's nowhere near being worth 4 stars.
avatar Skals says: 30th May 2007, 05:25 AM
lol but it is :)
avatar Playbus says: 30th May 2007, 18:10 PM
Well, if you really think that this is worth 4 stars, then you are in a league below me as a mapper.

And, in the big picture, I suck. I have so much to learn, that I feel dizzy just comprehending the learning schedule.

The more you know -- the more you know you don't know.
avatar Skals says: 31st May 2007, 05:48 AM
well i think it's 3 stars but i cant vote and i didnt vote and the result is 4 stars :) im just happy
avatar kraken says: 1st June 2007, 06:19 AM
RESOLUTION IS PERSONAL PREFERENCE pros only use it because they got used to it due to the fact that some places may not have been able to handle constant 99fps on high res.
avatar Playbus says: 1st June 2007, 08:55 AM
Yeah, it is preference. But not entirely.

It's a fact that if your PC has the power to run smoothly in a high resolution, then it will be easier to aim than it would be in a lower resolution. There are simply more pixels on the screen for your cursor to point at.

If your PC struggles at high res and you get low fps, the benefit is negated and you would be better off at a lower res where you get more fps.

But yeah, everyone's different, and personal preference (and what you're used to) plays a role. But it's not just preference, there is a scientific element to it as well.

[quote]well i think it's 3 stars but i cant vote and i didnt vote and the result is 4 stars :) im just happy[/quote]

Yes, I realise that you didn't vote your own map - that's good. :) I wasn't meaning to have a go at you, sorry if it came across like that. To be fair, all my maps got rated higher than they deserve too, I think.

So, carry on. :)
avatar Skals says: 13th June 2007, 03:27 AM
Nothing big.
You must be logged in to comment.