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Unfinished-Cs_urbanbend

Map Vault > Unfinished Stuff

map screenshot

star star star star star
(1 votes)

[More Screenshots]

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By Skals (See more)
6th July, 2007

Counter-Strike
506.69KB - BSP
2037 views
550 downloads
12 comments

Last edited: 7th July, 2007

download

That is my map so far, its finished, but i assume that other people might disagree. i wished some support on how should i improve this map and what maybe should i add or remove. please your opinions.

Comments

avatar Tetsu0 says: 6th July 2007, 14:57 PM
just because you're a hostage killer
im not lookin at this
avatar Skals says: 6th July 2007, 15:07 PM
Fine i changed the picture...
avatar Mariowned says: 6th July 2007, 16:53 PM
Ghetto to be honest...

i loved it great job ;)
avatar Skals says: 7th July 2007, 04:34 AM
:D thanks , any opinions on how i could improve it?
avatar Kasperg says: 7th July 2007, 05:59 AM
I already told you in the map thread to fix the edges of the terrain, and even edited a screenshot to show you how. You didn't bother to do so.
In your map de_barren, I told you to give more variation to the height of the walls in yours maps. You barely bothered to do so. You really need to expand the visual area beyond the gameplay area if you want any realism in a map. And you don't need 3D skyboxes. It's possible with the hl1 engine.
The map is better than your previous work, but It would really help if you took our mapping advice a bit more seriously ;)
avatar Skals says: 7th July 2007, 06:18 AM
:P this is an old screen shot, i changed it from the new one because tetsu0 didn't like a dead hostages body lying on the ground lol (my bad)
avatar Kasperg says: 7th July 2007, 06:26 AM
I took a look at the map ingame, and the places where the terrain met the walls seemed to be just like the screenshots shows... :|
avatar Skals says: 7th July 2007, 06:26 AM
O k , here we go!
avatar Skals says: 7th July 2007, 06:28 AM
uh ... but there is water, I'm not quite sure that it would matter any way because there is water! mm...
avatar MoRoN says: star star star star 7th July 2007, 09:48 AM
mmm... very nice
avatar kraken says: 10th July 2007, 03:12 AM
May I suggest making the fence a func_illusionary and then putting a clip brush the same size over it, just so you can shoot through it. also there is an intersecting face. fix it, otherwise decent!
avatar Rimrook says: 31st July 2007, 16:22 PM
I'll take a look at it.
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