[EDIT - 2019] Updated the download link for when Jessie will get to these maps in the future with the vlog. This map is for archival purposes. The rest of the text bellow (description, commentaries) are as they were, 11 years ago, written by a kid ^^.
Here it is , at last .
First of all , I worked a lot , even though the architecture is.....not so good .
Second , I'm thinking on rebuilding some parts of the map and make it for Sven Co-op Or Half-life .Maybe for half-life .
Now to the description.
The hole map started from the idea of creating a dome . It is a cs map , don't expect super-details. Both the ct and T are divided in 2 teams . This makes the Map more dynamic . Maximum 10 players per team . There is a story included with the map.
Play It , judge it , then vote it . Don't make useless comments if you didn't downloaded .
Thanks TWHL for the help .
...
But my favorite review ever was by you:
"It looks dark. 4 stars."
Will download & play once I get home.
Excessive use of "halflife.wad".
No use of func_walls on complex brush, ugly shadow errors.
The dome is horrible, use another way to make a dome.
Ct base = Win.
Terror Base = Fail.
Big map = Win.
CS = Fail.
=).
Maybe .....I'll implement some custom textures ..... obviously not made by me :))
The dome is really ugly ........I don't know why the csg tool didn't align properly the vertices . It's odd .
Believe me I don't know whats "dotdotdotdotdotdotdot" as I"m not used to english jargon .