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Traction

Map Vault > Completed Maps

map screenshot

star star star star star
(2 votes)

[More Screenshots]

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By Victor-933 (See more)
25th March, 2017

Half-Life: Deathmatch
946.9KB - BSP
293 views
54 downloads
2 comments

Last edited: Never

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Black Mesa Incident, Day 2. Incursion plus 15 hours. Marine Corps HECU units have arrived and are pushing deep into the disaster-stricken Black Mesa Research Facility, engaging both extraterrestrial invaders and stubborn human resistance. Their efforts have thus far culminated in a frantic run-and-gun battle within the labyrinthine Sector E Material Rail System, one of the oldest parts of the facility still in use and honeycombed with freight monorails. Unit morale is beginning to crack, and as rumors filter down of both a full-scale retreat and secretive Black Ops involvement, some HECU units have become more concerned with their own survival than the completion of their mission...

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Peak R_speeds 1150. Stock assets. Inspired by "On a Rail".

Comments

avatar Trempler says: star star star star 26th March 2017, 13:33 PM
Really great work :)
I love the design of the map, everything is just well done.
Only thing I dislike and why I give it 4/5 stars is the weapon placement.
Too many Gaussrifles ending in wallgauss arena.
avatar Archie says: star star star star star 27th March 2017, 01:17 AM
Fantastic design. Lots of little interactive elements keep this extremely enjoyable even through a long 30 minute game. I prefer the gameplay of Suppression, but this was also really fun.

You've absolutely nailed HL's style - it feels like an expertly crafted Valve map.
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