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Strider2 months ago2020-11-11 14:32:36 UTC 11 comments
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It took a whole year and much blood, sweat and tears, but TWHL Tower 2 is finally out!

Five years ago, you fought and ascended the first tower alone. You thought it would be over, that that would be the end.

But you were sorely mistaken. You’ve received a new call to another tower’s roof and you meet an “old acquaintance” that kept insisting that a team should have been dispatched rather than a “lone wolf.”

You start to have a feeling of déjà vu – except this time, there’s a long descent ahead of you. And if you explore and observe well enough, the sub-basement bonus map will be unlocked!

Work your way through 25 floors from 18 mappers in this superb sequel to TWHL Tower!

Well, what are you waiting for? Grab it from our vault, or from RTSL now!

Welcome to TWHL!

Since the dawn of time, humanity has sought the answer to one simple question: How do I create content for Half-Life?

TWHL is a community which answers that question (and many others) with tutorials, resources, and forums! Click the Login/Register button in the navigation above to get started.

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From the Forums See all

spikehunter48 minutes ago2021-01-26 22:49:03 UTC 7 replies
MEGAupload mirror and personal website mirror. I know Jaycie, the person running Valve Ar...
23-down1 hour ago2021-01-26 22:08:36 UTC 3 replies
I once attempted modding back in IDK 2002. But nothing ever came out of it. My English wasn't that great and there weren't enough tutorials that helped me back then. Eventually my English improved and...
Many of the World textures from Half-Life began as photographs of various places, then contrast boosted and given a paint over. A lot of early photobashing and some filters and the likes. Related th...
ToTac1 day ago2021-01-24 23:45:25 UTC 1 reply
Hey there, I sent you a PM. If you like I can check your files and see what is going on.
Captain P2 days ago2021-01-24 23:24:00 UTC 1 reply
According to the descriptions of these settings, they affect how accurately light bouncing is calculated. They do not affect lightmap resolution. Only texture scale does. From what I can find about...

Poll See all

Posted 3 months ago2020-10-02 12:11:18 UTC • Voting closed • 9 comments
What's your favourite season of the year?
  • Winter: 35% (18 votes)
  • Summer: 29% (15 votes)
  • Spring: 18% (9 votes)
  • Autumn: 18% (9 votes)