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Strider3 months ago2019-11-04 12:38:26 UTC 0 comments
User posted image
In case you missed it, TWHL Tower 2 has started. If you're not familiar, the goal is to build whatever you please in a 1024x1024x224 space, to make all the floors for our very own tower. Any old idea is welcome. It's a nice, small place to start if you're new to mapping, or to challenge yourself if you've been here as long as the rest of us old fogies. It'll be running through to the end of January next year, so you'll have 3 whole months and probably then some to get something together. Give it a look here!


If you're struggling to finish your map in time, good news: the deadline has been extended to the 29th of February. That's a month and a half still left to get something together. Happy mapping!

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Dr. Orange1 day ago2020-02-17 21:11:38 UTC 1 reply
The engine uses "!" as a special control character for various purposes. "!" in front of sounds means it's a sentence defined in sentences.txt and not a direct sound file. All sentences need to have a...
Quake's software rendering is actually quite interesting when it comes to lighting. The original software renderer could only render 256 colors in total. That's not 256 colors per texture, or 256 colo...
Admer4562 days ago2020-02-16 08:51:30 UTC 50 replies
I think client entities are not read-only. Once the client receives all the data about the entity, then they should be able to write to them as they wish, without affecting entities on the server....
Admer4565 days ago2020-02-13 12:36:54 UTC 7208 replies
Oh, just wait 'til you see them playfully flying around the place. ;)
Just an example here > Error: Entity 4, Brush 0, Side 7: has a coplanar plane at (111, 222, 333), texture AAATRIGGER Hint: The first number is X, second is Y, and third is Z (height). If you don't k...

Poll See all

Posted 2 months ago2019-12-08 04:58:02 UTC • Voting closed • 4 comments
In light of the VR-exclusive Half-Life: Alyx being announced, what's your current stance on VR technology in gaming at the moment?
  • Interested, but it's too expensive: 42% (20 votes)
  • Not interested in VR: 23% (11 votes)
  • Interested, planning to buy VR gear soon: 17% (8 votes)
  • Interested, but there's not enough games yet: 13% (6 votes)
  • I already own a VR headset: 6% (3 votes)