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Strider2 months ago2019-11-04 12:38:26 UTC 0 comments
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In case you missed it, TWHL Tower 2 has started. If you're not familiar, the goal is to build whatever you please in a 1024x1024x224 space, to make all the floors for our very own tower. Any old idea is welcome. It's a nice, small place to start if you're new to mapping, or to challenge yourself if you've been here as long as the rest of us old fogies. It'll be running through to the end of January next year, so you'll have 3 whole months and probably then some to get something together. Give it a look here!


If you're struggling to finish your map in time, good news: the deadline has been extended to the 29th of February. That's a month and a half still left to get something together. Happy mapping!

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Oh. I found tons of errors when I try to use bad coding again.
abbadon1 day ago2020-01-23 15:33:41 UTC 7182 replies
Milkshape is good for modelling, but a disaster for animating unless it is for non very complex sequences.
tschumann1 day ago2020-01-23 10:48:11 UTC 11 replies
Ah thanks - I'll have to take a closer look at the qcsg code.
I think I just changed them all to fabs when updating to the latest version of Visual Studio and that worked.
> DONĀ“T duplicate entities... insert them one by one. Agreed. you should check all the entity Keys and Values of your .MAP file before compiling it. This way you have an overview of the entire ne...

Poll See all

Posted 1 month ago2019-12-08 04:58:02 UTC • Voting closed • 2 comments
In light of the VR-exclusive Half-Life: Alyx being announced, what's your current stance on VR technology in gaming at the moment?
  • Interested, but it's too expensive: 42% (20 votes)
  • Not interested in VR: 23% (11 votes)
  • Interested, planning to buy VR gear soon: 17% (8 votes)
  • Interested, but there's not enough games yet: 13% (6 votes)
  • I already own a VR headset: 6% (3 votes)