im goin to make a whole map series of couter-life missions, im going to make it so in this map it looks like u pick up 1 deagle but u pick up 3, same with m4a1 and other maps
Commented 20 years ago2004-03-17 16:15:39 UTC
in vault item: Problem with botsComment #1295
Did you check the map SuperMechaCow? The sky brush is 5248W X 5632L x 35H, and there are many places with a straight view from one end to the other. Well, if the other was actually visible instead of being a HoM.
PS. Smack your sister and then send her to the tutorials section... get her to learn the basics. Not just "don't do that" but the all important WHY. It's too late for gibbusoft here, but the force is strong within your sister. Go to her, guide her, bring her to the light!
PPS I accept no responsibility for smacking your sister. I'm an only child and I just assume that kind of violence occurs every day.
Commented 20 years ago2004-03-17 13:06:01 UTC
in vault item: Problem with botsComment #1291
ok, it's not ur map at all. it's ur bots. you shouldn't come to us about pod bot problems when there is already a pod bot forum out there. but a big map? my sister is trying to make one that's three football fields big, so his can't be as bad.
Commented 20 years ago2004-03-17 10:14:15 UTC
in vault item: Problem with botsComment #1289
Bots don't, but the game does! You can make a map as big as you want... but HL can only render so much at a time. Did you notice missing walls / buildings / sky texture when you stand on one end? This early in the AM that hall of mirrors effect almost made me hurl, didn't look for other problems.
Commented 20 years ago2004-03-17 10:04:12 UTC
in vault item: Problem with botsComment #1286
My computer is not crappy.. i am working on a laptop.... P3..and dont tell me about the size thingi.. bots dont really concentrate on that.. do they? Please suggest me!
I dont think he has stolen the map. Unless somebody is pretending as the "slipi" :). But what's the point then?? Slipi is this your only map 4 cs? Besides i like cs much more than hl (with fusion pack it looks realy cool).
Commented 20 years ago2004-03-16 20:40:23 UTC
in vault item: ctf_fallenComment #1275
try this: make a big block over half ur map. if it fixes the leaks, make the block smaller and try again. keep rying until the block is covering a small area of leaks, and then track them down.
Commented 20 years ago2004-03-16 18:31:15 UTC
in vault item: The LobbyComment #1273
Half life is broken for me now so I cant dl it but that floor is so cool and shiny! You know what would be cool? If those pillars were made up of tons of tiny blocks so that when you shoot them piece's of it break off... Hard but cool
Commented 20 years ago2004-03-16 12:27:58 UTC
in vault item: The LobbyComment #1265
yeah, i couldnt help bothering the shotgun not mirroring. if it gets picked up you still would see the mirroring. and it was quik done. i think im gonna make it bigger after i finishd waterdome
looks like one of those cpl maps i saw, or at least it's the same style. because it's pretty and isn't pointless i won't bash it for being a cs map. i'll have to try it.
Commented 20 years ago2004-03-16 08:08:02 UTC
in vault item: The LobbyComment #1263
Nice map Pepper, the floating shotgun was good but no reflection from it. Oh well, I don't think thats possibly without some insane amount of trickery! Anywho this map was good, a little, well boring, but it captured the lobby scene well. That reflection though....WOW!! 3 and a half stars (rounded to 4)
mop, I figured a crappy source would have a tad more value than a crappy map build. Seriously though, I just didn't feel like repacking them together, since both the source and bsp were originally released separately. http://www.csnation.net/viewnews.php/5330/
Yup, there is something wrong with this cs_barcelona.map, it realy looks like it has been converted with winbsp. Anyway whoever made this map realy has skils
Commented 20 years ago2004-03-15 13:50:07 UTC
in vault item: The LobbyComment #1255
oh forgot this, ts_lobby is my fav map in the specialist so its also based on that. and there are a lot of lobby maps out there i think. and who liek the floating shotgun in the middle??
Commented 20 years ago2004-03-15 13:48:28 UTC
in vault item: The LobbyComment #1254
thansk all, and yes i know lobby is a level in the specialist, unfortunatly i couldnt make it so that if you would jump you would go to the roof. and it just took me a day work. it was all for fun. never expected such a good reaction just because of the mirriring. i think it is used way to little. its such a good technique. and we dont have to expect there will be a mirrirng function in spirit because spirit isnt updated anymore
Commented 20 years ago2004-03-15 13:40:29 UTC
in vault item: The LobbyComment #1252
Shiny floors are quite easy.Copy the entire room and flip it over. Attach it to the bottom on the real room and set the floor to be slightly transparent. I discovered that by noclipping on the library level of Poke646. BTW, nice work pepper!!!
PS. Smack your sister and then send her to the tutorials section... get her to learn the basics. Not just "don't do that" but the all important WHY. It's too late for gibbusoft here, but the force is strong within your sister. Go to her, guide her, bring her to the light!
PPS I accept no responsibility for smacking your sister. I'm an only child and I just assume that kind of violence occurs every day.
and didn't we already hassle you about this?
Please suggest me!
2. DONT MAKE MAPS THAT BIG! Its far too big, dammit!
http://www.forumplanet.com/counterstrike/topic.asp?fid=4986&tid=858522&p=1
Essential, yes it is, though not for long. I am planning to release a test version of my current project (as_bate) sometime this weekend.
its clear that this is unfinished, but I say, dont give up on it.
Ill try it.
Slipi is this your only map 4 cs?
Besides i like cs much more than hl (with fusion pack it looks realy cool).
and i dindt used costum textures. i think im gonna use those for a next version
and it was quik done. i think im gonna make it bigger after i finishd waterdome
3 and a half stars (rounded to 4)
mop, I figured a crappy source would have a tad more value than a crappy map build. Seriously though, I just didn't feel like repacking them together, since both the source and bsp were originally released separately.
http://www.csnation.net/viewnews.php/5330/