Comments

Commented 16 years ago2008-05-29 10:01:51 UTC in journal: #5106 Comment #54825
I hate you, Strider.
Commented 16 years ago2008-05-29 08:19:25 UTC in journal: #5108 Comment #40640
Purple monkey bubblegum!
Commented 16 years ago2008-05-29 06:12:34 UTC in journal: #5108 Comment #40639
No virus protection? How dumb are you?
Commented 16 years ago2008-05-29 04:31:28 UTC in journal: #5106 Comment #54824
Point being made was a game isn't made or broken by its sprites. And it's 'Strog' btw.
Commented 16 years ago2008-05-26 07:26:13 UTC in journal: #5097 Comment #54809
I know it's on Linux and Mac...I forgot about the consoles. Also, I didn't read the "(both on xbox 360)" bit. :P

My bad.
Commented 16 years ago2008-05-25 22:46:59 UTC in journal: #5097 Comment #54808
Pre-ordered Quake Wars? Erm, hasn't that been out for ages?
Commented 16 years ago2008-05-24 20:28:25 UTC in journal: #5095 Comment #35049
Shit, Reissues didn't die? Maybe I should've finished my map for it. :x
Commented 16 years ago2008-05-24 11:40:44 UTC in journal: #5094 Comment #58679
I think I do.
Commented 16 years ago2008-05-20 09:26:03 UTC in journal: #5075 Comment #59266
Looks better.
Commented 16 years ago2008-05-19 08:16:18 UTC in journal: #5074 Comment #39749
Have a good one.
Commented 16 years ago2008-05-16 02:13:37 UTC in journal: #5064 Comment #35959
I wasn't inspired by Grim Fandango as such, but that is an incredibly awesome game anyway.

potatis: It's for a music video I'm putting together. The little guy with glasses is also in it.
Commented 16 years ago2008-05-09 05:40:10 UTC in journal: #5056 Comment #35950
I haven't finished the hair yet.

potatis: I can try, but it'd be very hard I think. The way model replacements work for Source (at least, to my knowledge) is that new models have to have the same skeleton as the one you're replacing. I doubt the Scout skeleton would fit too well in my character.
Commented 16 years ago2008-05-06 06:19:05 UTC in journal: #5051 Comment #58644
Do you mean Leopard? Jaguar is rather old.
Commented 16 years ago2008-05-06 06:14:32 UTC in journal: #5052 Comment #35945
THIS ISN'T SPAM. :<
Commented 16 years ago2008-05-05 20:42:24 UTC in journal: #5051 Comment #58643
Erm, that's kinda Dell specific.

Turn off Automatically restart after system failure. Hopefully that'll allow you to check out the BSOD. To do this:

My Computer > Properties > Advanced > Starup and Recovery Settings > Untick "Automatically restart"

Those are the instructions for XP btw, so it'll probably be different of Failsta. You'll have to look for something similar.

Just boot XP, sheesh. :P
Commented 16 years ago2008-05-05 09:49:17 UTC in journal: #5049 Comment #35934
Not until I'm the Boney King of Nowhere.
Commented 16 years ago2008-05-03 04:05:33 UTC in news: TWHL Wiki Comment #98499
This is the first step in making TWHL more community oriented. Anyone can edit the wiki (changes will have to be approved the mods that we're hiring) so it should prove to be a great resource. I love the fact we have an error guide now too. :D
Commented 16 years ago2008-05-03 04:02:16 UTC in journal: #5042 Comment #54704
:x
Commented 16 years ago2008-04-29 23:15:00 UTC in journal: #5040 Comment #39240
I hope, that all at you is excellent!!!!!
Commented 16 years ago2008-04-29 05:50:21 UTC in journal: #5037 Comment #39225
Well, you keep talking to me, so I assume you LOVE pain. Baby.
Commented 16 years ago2008-04-28 23:03:15 UTC in journal: #5037 Comment #39224
lolpain
Commented 16 years ago2008-04-27 05:39:43 UTC in journal: #5035 Comment #44202
Zelda is ridiculously good. It's been added to my short list of favourite games ever. Only problem with it is that it's fairly easy, probably the easiest Zelda game ever. Still, it's fucking awesome!
Commented 16 years ago2008-04-24 04:46:43 UTC in journal: #5031 Comment #40611
Says you. :P
Commented 16 years ago2008-04-20 11:28:23 UTC in journal: #5021 Comment #35931
It's for an animated music video I'm doing for my final project.
Commented 16 years ago2008-04-19 11:38:09 UTC in journal: #5020 Comment #48701
Welcome home!
Commented 16 years ago2008-04-19 08:46:38 UTC in journal: #5016 Comment #54181
Many happy returns!
Commented 16 years ago2008-04-14 22:47:04 UTC in journal: #5004 Comment #48697
Photos!
Commented 16 years ago2008-04-12 00:22:14 UTC in journal: #5000 Comment #59243
It was me.
Commented 16 years ago2008-04-10 10:07:21 UTC in journal: #4997 Comment #49864
Wiki ftw.
Commented 16 years ago2008-04-10 07:35:29 UTC in journal: #4996 Comment #39206
Win.
Commented 16 years ago2008-04-09 07:43:33 UTC in journal: #4994 Comment #50235
Welcome back!
Commented 16 years ago2008-04-08 10:20:36 UTC in journal: #4991 Comment #59238
The Maya Help files have a good few tutorials to start off with. They're generally better than the crap that's avaliable online.
Commented 16 years ago2008-04-07 07:53:59 UTC in journal: #4988 Comment #39199
Signed.
Commented 16 years ago2008-04-06 09:22:08 UTC in journal: #4985 Comment #49858
Huzzah, and all that.
Commented 16 years ago2008-04-01 21:14:17 UTC in journal: #4978 Comment #35923
It's my portfolio.
Commented 16 years ago2008-03-30 05:08:36 UTC in journal: #4973 Comment #35917
I don't get it.
This comment was made on an article that has been deleted.
Commented 16 years ago2008-03-28 19:37:51 UTC in journal: #4969 Comment #58594
They're well textured too. How did you learn how to create those textures?
Commented 16 years ago2008-03-28 02:10:36 UTC in journal: #4969 Comment #58593
Wow, nice. Are you releasing these?
Commented 16 years ago2008-03-27 05:19:55 UTC in journal: #4967 Comment #39193
Methinks you're asking for it. :P
Commented 16 years ago2008-03-23 23:14:10 UTC in news: Happy Everything! Comment #98455
We put comments into the news posts for "penis-pudding"?
Commented 16 years ago2008-03-22 20:55:38 UTC in news: Happy Everything! Comment #98449
I meant more like the Easter period, not just the day...
Commented 16 years ago2008-03-19 01:44:54 UTC in news: Comment This News! Comment #98431
Yay, funsies.
Commented 16 years ago2008-03-10 08:53:24 UTC in journal: #4935 Comment #39187
Win!
Commented 16 years ago2008-03-10 08:33:15 UTC in journal: #4931 Comment #35912
It's not me per se. Inspired from a variety of sources and whatnot.

And now, a shot in a film transfer:
User posted image
Afaik, this is a 2.40:1 transfer in 720p.
Commented 16 years ago2008-03-06 05:36:03 UTC in journal: #4919 Comment #35907
I hate you all. :<
Commented 16 years ago2008-03-06 04:54:49 UTC in journal: #4920 Comment #49843
Win!
This comment was made on an article that has been deleted.
Commented 17 years ago2007-04-23 03:05:41 UTC in vault item: Mini-Compo: Corridor Comment #14706
Very dark. :P
Commented 17 years ago2007-02-09 01:59:25 UTC in vault item: fy_hydroxide_v3 Comment #14178
Dev textures are included with HL2. They're basically used as placeholder textures. They can also be used to judge scale.