Comments

Commented 17 years ago2006-05-08 19:13:31 UTC in vault item: TWV_scoutzknivez Comment #11728
Maybe in some cases of remakes, it would be to 'improve' it but i wouldnt think ANY remake of ANY map was better then origional (unless reworked), there are thousands of maps that try to copy dust, aztec and so on. the 'POINT' in makeing a remake of a map, is the challenge of crasping the origional mappers concept.

I tried to get the same gameplay in scoutzknivez, changing things that dont effect game play as much. (ie: textures, sky, lighting) I wouldnt want to replify the origional, its not my recognizable technique.

Also, another 'POINT' of copying something exactly the same (which really isnt this maps case) is SO MY CLAN CAN PLAY A MAP THAT HAS BEEN HACKED AND WRECKED IN THE SERVER AGAIN!
Commented 17 years ago2006-05-08 02:00:43 UTC in vault item: TWV_scoutzknivez Comment #11718
First of all, I appreciate your input, secondly im not a newbie mapper- my clan has a 24/7 server with 20 something members (TWV- team west van, all friends from west vancouver) that plays my recent maps, and former dedicated servers that had my older maps (=JCC=). And i have some maps in here, which were 1-3 years old.

Thirdly, you do make a point about the sky,- but im trying to copy scoutzknivez the origional, my clan likes scoutz quite alot. So therefore, i copied the repeative textures, flat terrain, boring lighting, did my best with the rock wall (but over did it), and the fairly large planes, trying to copy scoutzknivez- being a remake, using all your opionions, it wouldnt be much of a remake, now would it?
Commented 17 years ago2006-05-05 21:31:30 UTC in vault item: TWV_scoutzknivez Comment #11674
dont judge it poorly unless you have downloaded it hunter.
Commented 17 years ago2006-05-05 13:37:53 UTC in vault item: TWV_scoutzknivez Comment #11670
Because, the light_enviorment made map look fugly.
Commented 18 years ago2006-03-01 03:03:02 UTC in vault item: Alternative Origin Comment #11059
halo, im running it on the origional half life i put it in with the other mods, and everything works out until i play it. I see the splash etc and when i try to play it the loading screen says that.
Commented 18 years ago2006-02-26 21:05:20 UTC in vault item: Alternative Origin Comment #11007
(HL) When i start new game this shows up, Host_Error:EV_precache file events/crowbar.sc missing from server.... blargh? Sumone tells me whats going on i wanna play this.
Commented 18 years ago2006-02-26 00:02:19 UTC in vault item: de_ddust Comment #10999
if your looking at this now, J.C is just a coky biatch, pretty much everyones maps are on his list, dont take em seriously.
Commented 18 years ago2005-12-09 20:34:44 UTC in vault item: de_magtech Comment #10043
shesh, i know this is a late post- but that looks exactly like one of the cafateria's in a texas airport i went to when i was younger.
Commented 18 years ago2005-06-27 20:29:27 UTC in vault item: de_ddust Comment #7957
czdz_corruption cant fit, again sorry. but this map is worth playing.
Commented 18 years ago2005-06-27 20:26:15 UTC in vault item: de_ddust Comment #7956
thanks alot rimrook, btw i already made a map called de_dry and de_dry 2. There on this website, so check em out. I made em along time ago so they suck abit.
Commented 18 years ago2005-06-24 01:09:27 UTC in vault item: de_ddust Comment #7899
only three? your beyond drunk :P
Commented 18 years ago2005-06-23 11:14:29 UTC in vault item: de_ddust Comment #7891
Is it just me, or do the screenshots look very like bits of the original dust1 & 2 ?

-thats what i was going for. so thanks
Commented 18 years ago2005-06-23 11:13:39 UTC in vault item: de_ddust Comment #7890
wth, i didnt use that :(... do u guys need it that bad?
Commented 18 years ago2005-06-23 01:44:34 UTC in vault item: de_ddust Comment #7883
How do you think it runs de_dust?
i dont get it :P
Commented 19 years ago2005-04-19 20:11:31 UTC in vault item: Windows... with blinds! Comment #6875
i tried to do that, but i didnt know how- swell job
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Commented 19 years ago2004-12-18 01:53:05 UTC in vault item: Aim_btf-winter Comment #5351
amusing!
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