Commented 19 years ago2005-06-25 21:04:03 UTC
in vault item: BeginningComment #7921
+ Some interesting architecture + Nice spotlights, though the halos are a bit big + Claustrophobic feel
- No plot - No sense of place. Needs a specific setting with appropriate architecture and detailing. - Bare rooms, some with strange furnishings e.g. sofas in a concrete bunker. - Monsters seem to be in need of some nodes. - Ending wasn't good because the gman didn't say anything- but that's easy to do.
BUT although there are more negatives than positives you have obviously grasped the basics well and with a bit of plot and some more detail I am sure you will create fine maps!
Commented 19 years ago2005-04-01 14:45:00 UTC
in vault item: RepercussionsComment #6510
I don't have the .rmf anymore anyhow, I tried to rescue it from my old PC but it wasn't having any of it. Yeah the bench is shocking! I'll release something better very soon.
+ Nice spotlights, though the halos are a bit big
+ Claustrophobic feel
- No plot
- No sense of place. Needs a specific setting with appropriate architecture and detailing.
- Bare rooms, some with strange furnishings e.g. sofas in a concrete bunker.
- Monsters seem to be in need of some nodes.
- Ending wasn't good because the gman didn't say anything- but that's easy to do.
BUT although there are more negatives than positives you have obviously grasped the basics well and with a bit of plot and some more detail I am sure you will create fine maps!
Hunter: I made a lot before that! I've been mapping since '98 but I never finish them. I'm interested in joining an SP mod team though, HL1 or 2.