The Whole Half-Life
TWHL
Forums
Wiki
Vault
Competitions
Discord
More...
Journals
News
Polls
Members
Go
Go
Login
Email or Username
Password
Remember Me
Login
Forgot Your Password?
Register
The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured mod:
TWHL Tower
by
TWHL members
Forums
Wiki
Vault
Competitions
Discord
Community
Journals
News
Polls
Members
Login/Register
Remember Me
Login
Forgot Your Password?
New user?
Create an account
Comments
Kramer
Commented
18 years ago
2006-08-29 13:13:46 UTC
in
vault item
:
Infiltration
Comment #12924
yeah sorry about the quad post I hit back button or refresh a few times and it re posted, any mods please delete.
The comments are purely to point out where you can improve, we not posting to shoot you down.
for your first map it's good going and you should be pleased with your effort.
Kramer
Commented
18 years ago
2006-08-29 09:07:01 UTC
in
vault item
:
Infiltration
Comment #12917
I agree with all the points above, feels rushed, lots of little bugs, some times I felt I didnt know what to do next.
lots of doors look the same no handles on any, so which do/can I open?
are you using prop_door_rotating?
lights are turned off but have the skin shows light is on, use the change skin command
Some good puzzle,
mainly lack of detail / texture allignment
The comments are purely to point out where you can improve, we not posting to shoot you down.
for your first map it's good going and you should be pleased with your effort.
lots of doors look the same no handles on any, so which do/can I open?
are you using prop_door_rotating?
lights are turned off but have the skin shows light is on, use the change skin command
Some good puzzle,
mainly lack of detail / texture allignment