Commented 17 years ago2007-05-17 16:20:51 UTC
in vault item: de_C5000merchantComment #14920
Thanks Playbus! It's the first one I've been happy enough with to submit. Pretty much all the stats are bumping up to maximum, so the cargo railings had to be compiled non-solid (it was max clip-noding). I've even added clipping almost everywhere (not just under/over tables!) to simplify the clip nodes. Was very frustrating. Get the sky box though - Mr Fisher's nebula looks cool! Thanks again!
Commented 17 years ago2007-05-17 11:35:29 UTC
in vault item: de_C5000merchantComment #14915
3 stars?! Why I oughta.... (kidding). If you know where to go, you can get to the bomb sites very quickly. You know the shuttle can move, right? Press 'E' in the cockpit. That's not the point though. It's a boarding action where the CTs have time to deploy to defend their ship. There's a holographic security scanner in the power room where they can see which rooms are occupied too. It's intended as an all-out gun-fight, not a smash and grab. And lengthen your server's round time - 2 minutes leaves no time to enjoy a decent fight! As for making something smaller and 'cooler'.... I'll hold my tongue.
Commented 17 years ago2007-05-16 13:34:42 UTC
in vault item: de_C5000merchantComment #14900
OK guys, can we drop it? I think this space is for comments on maps. Sorry, Ghetto - I shouldn't have made fun of you, but when someone said you were 8, I thought he meant that literally, not just pulling a figure out of the air. I hope you enjoy the map anyway.
Commented 17 years ago2007-05-16 11:00:15 UTC
in vault item: de_C5000merchantComment #14896
Oh, man - I got told how to make maps by an 8 year old? Surely that's a sign to stop playing computer games... Not sure what the planet was - I just grabbed it from google images. If it's Tatooine that'd be AWESOME! (now I seem 8 years old).
Commented 17 years ago2007-05-16 05:02:34 UTC
in vault item: de_C5000merchantComment #14891
Ghetto, me and my friends play CS, hence the CS-ness. I don't think CS necessarily has to be anything. Although the dude with the headband does look pretty cool jumping around in space! (There's reduced gravity in the map) Actually, I'm keen to sort out mod-ing, but time is not my friend. Also I realised the planet will be missing from the sky box. That was something I added later. If anyone wants the down-facing sky-box panel PM me and I can mail it to you.
It's the first one I've been happy enough with to submit. Pretty much all the stats are bumping up to maximum, so the cargo railings had to be compiled non-solid (it was max clip-noding). I've even added clipping almost everywhere (not just under/over tables!) to simplify the clip nodes. Was very frustrating. Get the sky box though - Mr Fisher's nebula looks cool! Thanks again!
That's not the point though. It's a boarding action where the CTs have time to deploy to defend their ship. There's a holographic security scanner in the power room where they can see which rooms are occupied too.
It's intended as an all-out gun-fight, not a smash and grab.
And lengthen your server's round time - 2 minutes leaves no time to enjoy a decent fight!
As for making something smaller and 'cooler'.... I'll hold my tongue.
Also I realised the planet will be missing from the sky box. That was something I added later. If anyone wants the down-facing sky-box panel PM me and I can mail it to you.