Comments

Commented 17 years ago2006-12-22 00:42:56 UTC in vault item: Santa's Revenge (SP Mod) Comment #13778
would this work with half-life:source ??
Commented 17 years ago2006-12-16 18:34:07 UTC in vault item: surf_view Comment #13732
https://twhl.info/thread/view/12926

hehe read that, if you havent already.

and yes there are still plenty of people who surf
Commented 17 years ago2006-12-16 06:12:05 UTC in vault item: surf_unplanned Comment #13725
i havent dl'ed it but... cough first map cough of course its noobish :P

downloading now :)
Commented 17 years ago2006-12-16 06:06:46 UTC in vault item: mx_dabble Comment #13724
Yes i dont really like the idea of three completely different environments so obviously divided but 2 stars for originality and attempting something different ;) i just done think it would work very well in a server environment
Commented 17 years ago2006-12-15 21:19:32 UTC in vault item: surf_view Comment #13722
ah, the link dosnt work, and i googled it and none of the links work :(
Commented 17 years ago2006-12-14 21:34:20 UTC in vault item: surf_view Comment #13717
ok thanx :)
Commented 17 years ago2006-12-14 20:40:01 UTC in vault item: surf_view Comment #13715
thx for the comment :)

do u know where i could find any batch compilers?
Commented 17 years ago2006-12-14 20:03:56 UTC in vault item: surf_view Comment #13713
oh yes i knew that but i dont see how surfing is going to help u rescue them lol
Commented 17 years ago2006-12-14 19:56:31 UTC in vault item: surf_view Comment #13711
ahem... tracking down hostages?? lol i dont know much :(
Commented 17 years ago2006-12-14 18:28:45 UTC in vault item: aim_freefall Comment #13707
ill try to update it sometime today, but im busy atm
Commented 17 years ago2006-12-14 18:27:08 UTC in vault item: aim_freefall Comment #13706
oh ok now i get it :)
Commented 17 years ago2006-12-13 18:47:22 UTC in vault item: aim_freefall Comment #13687
no ive never heard of any freefall maps but one time my bro and i were playing lan and we were playing this map were u go up an elevator on opposite sides of the map and we started like jumping off and shooting each other in mid-air and thats wat gave me the idea lol

ummmm easter egg?? 0.o

and yer i had a look at that wadinclude tut while i was making it, i had a quick try at it but i dont think i did it right but with my next map ill have a much better go at it :)
Commented 17 years ago2006-12-13 01:39:38 UTC in vault item: aim_freefall Comment #13680
Yes as i said i didnt concentrate on architecture or lighting very much, mostly just the fun of it, but i will look at spotlights and texturelights (ill see which one i prefer for this map) and i will add more architecture and detail, now that ive got the basic work of the map done and working i will concentrate on making it look better. i will also change the name to fy_freefall.

for now i will move it to unfinished stuff
Commented 17 years ago2006-12-11 20:14:57 UTC in vault item: cs_secretwarehouse Comment #13664
thanx heaps for the tips :), yer ive never been very good at texturing, even with jedi academy :( but ill follow ur tips and ill also try to find some good texturing tutorials so i can try to understand what im doing more :)

thanks once again :)
Commented 17 years ago2006-12-11 01:58:57 UTC in vault item: cs_secretwarehouse Comment #13652
there added it, tell me if it works now ;) . and thx for the comment deezel
Commented 17 years ago2006-12-11 01:55:05 UTC in vault item: cs_secretwarehouse Comment #13651
woops sry

ill add it to the zip now and upload it again
Commented 17 years ago2006-12-08 05:16:28 UTC in vault item: Surf Speedway Comment #13635
i know this is was submitted ages ago but its a fun ride. very smooth altho how about adding a couple of different turn offs and paths to take, would make it much more interesting :) and also making the teleporter further away would be a nice idea cause i flew right over the top of it first try.

but i dont think u'll take much notice of it cause uve probably forgotten about this map by now :P
Commented 17 years ago2006-12-08 05:00:24 UTC in vault item: cs_secretwarehouse Comment #13634
ok thanx :) lol @ my spelling.
Commented 17 years ago2006-12-08 04:59:08 UTC in vault item: cs_kool_deathmatch Comment #13633
np, i gotta leave for a holiday right now but when i get back ill have a look at it again
Commented 17 years ago2006-12-08 01:59:42 UTC in vault item: cs_kool_deathmatch Comment #13628
Good try for a 3rd map :) . Just a few things, it feels a bit empty maybe make it a bit smaller or try adding some better cover. dunno if its just me but its really hard to rescue the hostages, u have to drag them across a tiny little point on the ground ( i had to walk around the hostage zone about 10 times till i finally got them rescued) and there is a z-fighting error with the box in the ct's tower. but other than that it is a nice idea and a good try.
Commented 17 years ago2006-12-07 22:50:17 UTC in vault item: surf_water-run Comment #13625
I play this map on servers all the time :) its my favorite surf map ;) . heaps of speed and good positioning of waves, well done, timeless map :D