Comments

Commented 17 years ago2007-04-14 12:31:03 UTC in vault item: de_bay Comment #14624
hmm well i never carve i find that in most to all circumstances its way faster to just use the clipping tool.
Commented 17 years ago2007-04-10 18:59:00 UTC in vault item: fy_busy Comment #14596
lol how about fy_shiny since its very. maby fy_craze meh i dont know lol
Commented 17 years ago2007-03-31 13:42:02 UTC in vault item: aim_arcadiariflecup Comment #14538
o btw i didn't mean to imply that i though you were a noob
Commented 17 years ago2007-03-31 13:38:43 UTC in vault item: aim_arcadiariflecup Comment #14537
uuuuuhhhg it took me like 30 minutes to read all that crappy leet speak now i feel dirty shivers well if your making a crappy aim map for $ go for it i would. anyways ya its bland but what can you do...i think that noobs at mapping should be able to make aim fy and so on maps just to get better thats what im doing i have one map out aim_dustwarz ya its a crappy dust map w/e and another one a bit more original fy_platform and soon to be released cs_dorms.
Commented 17 years ago2007-03-30 16:33:49 UTC in vault item: FacingWorlds Comment #14530
i just downloaded the updated version and its way better i liked the blue/ red flame things at the top of the towers. the widening of the tower made it much faster to move around overall a good update
Commented 17 years ago2007-03-29 20:01:46 UTC in vault item: FacingWorlds Comment #14525
ok its worthy of 4 stars
+architecture was good inside the building and outside
+mainly stuck to the real design of the map
+good sky box for it maybe find a space one cause i think thats what it looked like in the real map

just minor things maybe even not worth correcting but if you want to...

-to my recollection there were ladders on the outsides of the buildings but i might be wrong
-inside however good the architecture was inside it has to be playable and i would have opened the inside up more so that you can run around with other people and not get blocked or stuck.

i liked it keep mapping!
Commented 17 years ago2007-03-29 19:46:20 UTC in vault item: FacingWorlds Comment #14524
OMFG YOU READ MY MIND I HAVE BEEN WANTING TO BUILD THIS MAP FOR EVER i though about it like last week when i was in the shower lol. ok frecan sweet im downloading it now and ill b back after i run it to rate it THANK YOU FOR THIS MAP (if its good)
Commented 17 years ago2007-03-29 19:41:26 UTC in vault item: TP Comment #14523
either that or it just makes the person you commented on hide in shame and cry...
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
Commented 17 years ago2007-01-28 22:47:52 UTC in vault item: Srry's Minicompo #8 Entry Comment #14094
YOU NEED TO MAP WITH SOURCE so i can play em :) plz do. oh and by the way yeah i liked the door it looked prety cool detailed
Commented 17 years ago2007-01-26 20:14:44 UTC in vault item: Outside world error (halo2_coagulation) Comment #14070
ok wait you said that you can make brushes into func wall
how would you do that becuase i t takes forever to compile my awp map is this because all my walls are made up of bushes without function do you use tie to entity then select func wall?