Comments

Commented 2 weeks ago2024-11-03 15:55:20 UTC in vault item: puzz1_storage Comment #106487
Im not really sure a puzzle actually exists, you just need to kill the bullsquid with the tripmine and then just open the door. That's more of an obstacle than a puzzle. I feel like a puzzle would entail breaking a certain box or pressing E on a button some where which then reveals a clue or something. The cameras didnt really serve a purpose either other than warehouse realism.

The mapping itself looks nice though and has a good HL vibe to it. Going to give it a 2/5 though because the gameplay itself feels quite underwhelming
Commented 2 weeks ago2024-11-02 20:33:25 UTC in vault item: puzz1_storage Comment #106484
I gave up. nothing is interactable, fire alarm seems to do nothing but a neat effect. I blew up the explosive crate by the door and the barrel by the boxes and nothing happened. even blew up the mines by the headcrab and nothing happened. nothing really seemed to get me closer to exiting. Then i decided to impulse 101 and nuke the place and still nothing seemed to get me any further. Wish there was more things to interact with to give me the sign of progress

edit: went back in and did what the above spoiler said, and the door still didnt open. the buttons seem like theyre just forever disconnected

edit 2: decompiled the map to realize that the non-broken door lever is actually a real button that needs to be held. I didnt see it bounce when I was spamming E on everything.
Commented 3 weeks ago2024-10-26 19:03:35 UTC in vault item: colormap-able item_security Comment #106463
Neat, love to have these small customizations
Commented 2 months ago2024-08-28 00:42:40 UTC in vault item: The Rimpository v1.07 - Just more stuff I suppose... Comment #106338
the gift that keeps on giving
Commented 6 months ago2024-05-20 01:57:22 UTC in vault item: Half-Life map logic visualizer Comment #106183
Whoa this is super cool. Ill test it out at some point. Suggestion just from looking at the screenshot: instead of saying "NO" on fields that have nothing, can it just be left blank? or maybe "n/a"? because i could see it being kind of confusing for boolean fields where they're actually a yes/no or true/false
Commented 7 months ago2024-03-23 18:31:00 UTC in news: Vanilla HLDM Competition Results! Comment #106082
Not surprised Hezus won, he's very talented at mapping. Congrats to him
Commented 10 months ago2023-12-31 03:08:10 UTC in vault item: The Rimpository v1.07 - Just more stuff I suppose... Comment #105818
Oskar, apparently I had a broken path to my zhlt.wad and thats why i was getting missing textures
Commented 10 months ago2023-12-29 02:59:13 UTC in vault item: The Rimpository v1.07 - Just more stuff I suppose... Comment #105808
Where can i find "tool textures and tools wad." I didnt find anything when I searched it on twhl
Commented 1 year ago2023-08-22 01:17:05 UTC in vault item: Flow Control Comment #105499
@UrbaNebula Bold of you to write a real review for a level called "Hunt Down the Semen"
Commented 1 year ago2023-07-17 17:41:59 UTC in vault item: GoldSrc Map2Prop Comment #105405
This is a very cool tool, thanks for sharing!
Commented 2 years ago2022-10-30 23:38:02 UTC in vault item: Trinity Engine version 3.10f Comment #104879
Highlander?
Commented 2 years ago2022-10-03 16:20:17 UTC in vault item: Advanced Half-Life FGD (for VHE 3.5) Comment #104831
Also, what markup language do you use in Notepad++ for this? Or did you create your own?
Nevermind https://developer.valvesoftware.com/wiki/Notepad%2B%2B_VDF_languages
Commented 2 years ago2022-10-03 16:17:26 UTC in vault item: Advanced Half-Life FGD (for VHE 3.5) Comment #104830
This is awesome. Although, attempting to load the FGD in the latest Steam version gives an error
Error: Line 14467 is incomplete

This doesn't occur in the Free JACK version though.

Thought this would be useful in development of the JACK version
Commented 2 years ago2022-05-30 23:57:35 UTC in news: Bridge The Gap Competition Results! Comment #104481
Bruce, got any tips for your map? Ive gotten the ball in the cannon, ive got the giant plug across the gap, but i cant get the cannon to fire and idk what to do from here
Commented 2 years ago2022-02-05 00:57:34 UTC in vault item: The Rimpository v1.07 - Just more stuff I suppose... Comment #104080
These prefabs are awesome! The absolutely unnecessarily detailed MG40 tripod mounted gun is over the top lol. The HEV and Health chargers are really nicely done.
Commented 3 years ago2020-12-18 16:18:01 UTC in news: TWHL Tower 2 is out! Comment #103140
Really good stuff in here! Maybe Ill participate in the 3rd??? Tower 3 confirmed? Anyway I did a hard playthrough of this if anyone wants to check it out https://www.youtube.com/watch?v=BVBKNNVbLuw
Commented 16 years ago2008-07-18 09:35:08 UTC in wiki page: Tutorial: Customising the HUD colour Comment #100670
:( when i go to load HL it says couldnt load client.dll what to do?