Xen and Military Invasion Update! - The Rimpository v1.06

Half-Life HL
Xen and Military Invasion Update! - The Rimpository v1.06 by Rimrook
Posted 2 years ago2022-01-29 00:33:16 UTC • Completed • Half-Life
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Name
Xen and Military Invasion Update! - The Rimpository v1.06
By
Rimrook Rimrook
Type
Prefab
Engine
Goldsource
Game
Half-Life
Category
Completed
Included
Prefab
Created
2 years ago2022-01-29 00:33:16 UTC
Updated
1 month ago2024-06-01 15:08:18 UTC
Views
5800
Downloads
1126
Comments
23
Rating
5.00 (5)

SCREENSHOTS ARE OUTDATED BY A LOT! THERE IS SO MUCH MORE IN THE PACK!

NOTE: The tree sets -- as they are right now -- are lit by the light_environment entity so they look proper and uniform in an exterior environment. If you place a tree in a dark area with an environment light present in the map, it will be lit improperly. This can be changed with Solokiller's Half-Life Asset Manager and checking the 'force skylight' tag off and saving a copy of the model. If no environment light is present, the trees will be light as normal. So you can go ahead and build those underground Black Mesa terrariums and bio-domes. ^_^

Version 1.06! Now has way over 645 prefabs (+175 from last time) with 62 plant models!

Requires tool textures from zhlt.wad.

Thanks to SassyRoss for their many contributions!
Thanks to VOMIT for their stalagmites!
Thanks to Mad Carrot for their contributions!
Thanks to Victor-933 for the train tracks and some vehicles!

The orange null texture in the screenshots is my retexture of the black and blue null texture. I like the extra visibility. It’s the exact same in function, it just looks different on my end. :)

Be sure to keep texture lock on when copying and pasting to preserve the texture alignment.

v1.06
-Made a Xen set of fungus and coral-like plant life.
-Added a lot of vehicle stuff, tanks, APCs, rockets etc.
-Added a lot of military themed stuff.
-Added lots of new containers.
-Added more interactive stuff as well as some new doors.
-More little things added all over.
-Minor tweaks, fixes, and optimizations.

v1.05
-Added Cliffs, Caves, Stalagmites/tites, and exteriors sectionals.
-Treelines to match the various tree sets.
-Lots of revision and Optimizations.
-Traffic cones too.
-Fixed a janky pine tree, woo.

v1.04
-Includes a tropical plant and tree set of 8 models.
-A dozen more prefabs from SassyRoss!
-More minor tweaks and optimizations.

v1.03
-Added 12 pine forest trees and grass models. Summer and winter variants of trees, regular, flowered, and fern grass types.
-Added to the lighting section a little, also added lighting props to the air vent section. Glowsticks, flashlights, and a tablet device.
-Minor tweaks and optimizations.

v1.02
-Added 9 cactus plant models.

v1.01 Changelog:
-Added new foliage set "Generic" in normal, autumn, and dead versions.
-Added a few new things to the prefabs, notably a big turbine machine and a big water tank.
-Minor optimizations.

Version 1.00
A LOT OF STUFF!

23 Comments

Commented 2 years ago2022-01-30 06:20:18 UTC Comment #104058
Are they optimized in anyway (Special textures, func_detail, etc)?
Commented 2 years ago2022-01-30 16:54:44 UTC Comment #104061
Yes they are, though most of them are func_detail when they should be func_wall or otherwise. For the most part, the unseen or backsides are nulled.
Commented 2 years ago2022-01-31 01:29:02 UTC Comment #104065
Awesome, as expected from a man as long in the game such as you.
Commented 2 years ago2022-02-05 00:57:34 UTC Comment #104080
These prefabs are awesome! The absolutely unnecessarily detailed MG40 tripod mounted gun is over the top lol. The HEV and Health chargers are really nicely done.
Commented 2 years ago2022-03-26 19:10:32 UTC Comment #104269
Definitely the best vanilla prefab pack I've seen so far. Thanks for sharing!
Commented 2 years ago2022-05-17 18:12:36 UTC Comment #104413
Very useful, thank you!
Commented 1 year ago2023-02-04 02:56:04 UTC Comment #105076
Used a lot very very useful
Commented 6 months ago2023-12-26 01:43:07 UTC Comment #105790
May the Xen Salad Bar™️ live on forever
Commented 6 months ago2023-12-29 02:59:13 UTC Comment #105808
Where can i find "tool textures and tools wad." I didnt find anything when I searched it on twhl
Commented 6 months ago2023-12-31 00:12:19 UTC Comment #105816
Are you mapping again, Rimrook?

Awkook, it's the textures in zhlt.wad, which should be included with your compilers (VHLT or ZHLT)
Commented 6 months ago2023-12-31 03:08:10 UTC Comment #105818
Oskar, apparently I had a broken path to my zhlt.wad and thats why i was getting missing textures
Commented 6 months ago2024-01-02 15:54:34 UTC Comment #105830
It'd be pretty cool to use the visgroups to assign attribution e.g. all of sir's prefabs is assigned a visgroup to his name. This is to comply with the "BY" aspect of the CC license.
Commented 6 months ago2024-01-06 18:48:27 UTC Comment #105852
It is really cool of you to do this, Rimrook, I love it ❤️

I'll be sure to take a look once I have a PC again
Commented 4 months ago2024-02-29 11:29:00 UTC Comment #106021
these prefabs will be so useful, thanks!
Commented 3 months ago2024-03-28 13:38:50 UTC Comment #106093
I was just thinking about you the other day, hope you're doing well and glad to see you're still making cool stuff!

My goldsource days are likely over but if I ever decide to go back I know where to go for prefabs ^^
Commented 2 months ago2024-04-24 22:11:58 UTC Comment #106155
I use this on my maps, these prefabs are amazing.
Commented 2 months ago2024-04-25 11:57:31 UTC Comment #106157
Are those high poly trees for goldsource? other than that looks really good. thanks
Commented 2 months ago2024-04-26 21:17:07 UTC Comment #106161
Yes, the trees and everything is all for goldsource. I tried to keep the trees at a polycount that isn't terribly high so you can use a lot of them in a map or scene. They were all built with optimization in mind and the philosophy of "what if these were made in 1998." I hope you enjoy them.
Commented 2 months ago2024-04-28 10:20:59 UTC Comment #106163
This is really an impressive collection. Thanks for sharing and updating!
Commented 2 months ago2024-04-28 20:05:02 UTC Comment #106165
Yay! The new XEN plants are released. You're a god for doing that. Downloading now. :)
Commented 1 month ago2024-05-30 22:32:01 UTC Comment #106189
I don't use Jack, is there any way to use these prefabs in Hammer?
Commented 1 month ago2024-06-01 02:00:02 UTC Comment #106191
Just updated the collection with .rmf and .map formats for you and others, just redownload. Happy to help.
Commented 1 month ago2024-06-01 12:15:41 UTC Comment #106192
we love you rim(pository)

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