Comments

Commented 7 months ago2023-07-31 19:58:44 UTC in vault item: subcanalx3 Comment #105451
This one seems very cool. Gave it a run-through and, while I had no one to try it with, it seems like it would be superfun in a multiplayer setting. It totally has that 'classic' Half-Life vibe. My favourite location was the room with the long jump module.
Commented 10 years ago2013-12-18 17:46:04 UTC in vault item: ts_solace (The Specialists) Comment #20364
I'll see what I can do about the performance. Thanks. Just what I needed. :)

Agreed on the boring part. Been a Hammerer (can we make this a term?) since 04-05 now, but the whole detailed environment still hasn't gotten through to me.
Commented 12 years ago2011-12-07 21:54:24 UTC in vault item: koth_diabolical FINAL1 Comment #19639
Thank you, again. ;) I've decided that it is now complete, and I can show it to the world.
Commented 12 years ago2011-12-05 16:02:25 UTC in vault item: koth_diabolical FINAL1 Comment #19630
Thanks. I did work hard on it, so I fixed a few more screens with thumbnails. And I'll see to fixing the lack of smaller props for the final version. Thank you. :)
Commented 12 years ago2011-07-29 11:00:14 UTC in vault item: sp_olympic Comment #19394
special_olympics

hurr durr.
Commented 13 years ago2011-01-19 20:05:01 UTC in vault item: Scavage Comment #18762
This sure is a lot of feedback about nothing.

[Boomer]
Commented 13 years ago2010-11-24 12:54:09 UTC in vault item: Scavage Comment #18651
Okay.

[Boomer]
Commented 13 years ago2010-11-22 09:25:28 UTC in vault item: Scavage Comment #18647
For Deathmatch of course, my bad.

Also, it was firstly thought out as a map for Deathmatch Classic, but it's rather dead - so I figured it would be better to make it for Half-Life.

[Boomer]
Commented 13 years ago2010-11-21 11:44:14 UTC in vault item: De_Granary Comment #18640
That's not a bad idea. I'll look into it. Thanks.

[Boomer]
Commented 13 years ago2010-10-23 18:39:08 UTC in wiki page: Tutorial: Creating caves using Displacements Comment #100948
Fascinating, well done.
Commented 13 years ago2010-10-17 17:46:37 UTC in vault item: De_Granary Comment #18597
I'll ... take that into consideration.

[Boomer]
Commented 13 years ago2010-08-29 18:36:33 UTC in vault item: Facility Comment #18396
Hi there Captain Terror. Sadly I cannot do much about this map now, as the rmf was lost in an HDD crash, but I thank you for the four stars, even though I am confused about your last statement.

[Boomer]