Comments

Commented 11 years ago2011-03-09 22:26:00 UTC in wiki page: Tutorial: Grunts and Guns Comment #100551
and when i want to turn it back on ?
Commented 11 years ago2011-03-09 21:54:24 UTC in wiki page: Tutorial: Grunts and Guns Comment #100549
ok but how can i make it like a security system that i can un render the grunt or something when i want the turret to not shoot
Commented 11 years ago2011-03-07 16:32:18 UTC in wiki page: Tutorial: Diagnosing Problems Comment #100759
i made a floor and its a func_wall
Commented 11 years ago2011-03-07 16:31:40 UTC in wiki page: Tutorial: Diagnosing Problems Comment #100758
i know what it is thanks
Commented 11 years ago2011-03-07 16:16:37 UTC in wiki page: Tutorial: Diagnosing Problems Comment #100756
ok i have a problem my batch colmlier shows that i have 3 leaks in the map but i go to hte cordinates and theres no leak, what is the problem ?
Commented 11 years ago2011-01-29 19:27:52 UTC in wiki page: Tutorial: Laser and Beam Effects Comment #100490
can i make something like this that some one breaks a laser beam and then the laser beam starts something like a explosion.is it possible?
Commented 11 years ago2011-01-26 06:47:36 UTC in wiki page: Tutorial: Laser and Beam Effects Comment #100489
ok i all ready did it my self only with env_beam and 2 func_trains 4 patc_corners and 1 multi_maneger 1 trigger_auto for the test version
but i wouldent maked it with out this post thanks alot but i made some thing all most my self
Commented 11 years ago2011-01-26 05:20:21 UTC in wiki page: Tutorial: Laser and Beam Effects Comment #100488
bit 5 stars it works even on counter strike 1.6 :D
Commented 11 years ago2011-01-26 04:54:17 UTC in wiki page: Tutorial: Laser and Beam Effects Comment #100487
how to make the laser enity + the target to move together ? for ex. enity on the left and the target on the right side and they move together along the wall across the room. i hope you understand me
Commented 11 years ago2011-01-26 03:14:00 UTC in wiki page: Tutorial: Tankrockets Comment #100498
thanks
Commented 11 years ago2011-01-25 01:47:33 UTC in wiki page: Tutorial: Tankrockets Comment #100496
hey thanks i have a laser gun now in counter strike 1.6 but i have a question like is it possible to make a moveving laser in valve hammer 3.4 or 3.5

i found this http://developer.valvesoftware.com/wiki/WiseLaser but this is for valve hammer 4.1 or is it valve hammer source sdk ?