Comments

Commented 3 years ago2016-03-02 05:04:47 UTC in journal: #8676 Comment #44115
Look at me, making this about AFD...seriously, I would pay attention to dreams like this. Not saying I believe in the supernatural...but I totally do.
Commented 3 years ago2016-03-01 18:26:37 UTC in journal: #8676 Comment #44114
You're only having those dreams because you never reviewed HRAFD! Bwahah! It seems like the end of February really carried a lot of bad/weird shite along with it. Thankfully it wasn't Urby, because my drummer and I had ended up reenacting "Taken" IRL looking for her. It's a long story. Ant is merely a victim of circumstance, as is the rest of us.
Commented 3 years ago2016-03-01 06:19:40 UTC in journal: #8676 Comment #44113
My girlfriend was in a rollover accident the other day. Scared the piss out of me, but she's well. As verified by the hospital.
Commented 3 years ago2016-02-29 17:59:34 UTC in news: Happy Birthday Ant Comment #100266
Oh, he's a vampire? Cool!
Commented 4 years ago2015-06-11 01:26:54 UTC in wiki page: trigger_monsterjump Comment #101110
It was used in They Hunger...with funny results.
Commented 4 years ago2015-04-05 02:15:29 UTC in wiki page: Tutorial: Modifying the HUD Comment #100747
Doesn't work.
Commented 4 years ago2015-03-22 01:14:36 UTC in wiki page: Tutorial: Making Custom Sounds Comment #100723
Hey, I thought you could just chop the sound off at the zero crossings at the beginning and end of the waveform in your editor to get a proper loop. It works when the "Looped" flag is checked in Hammer - and it seems like it would be a space saver. Also, there are hand recorders that you can purchase. I use the ZOOM H1 Handy recorder. $99 and you can capture 24-bit audio up to 96Khz. You can get stunning quality audio that doesn't take too bad of a hit when you're optimizing it for GoldSrc - provided you record at the proper levels.

I would like to see an advanced sound tutorial on voice acting and doing scripted sentences for NPC's.