trigger_monsterjump Last edited 4 years ago2019-05-13 08:21:15 UTC

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Brush Entity

Any monster that walks into the area covered by this entity will be made to jump in the specified direction, height and speed.

Attributes

Flags

Inputs

Outputs

2 Comments

Commented 12 years ago2012-01-30 05:13:58 UTC Comment #101109
I'd like to see where and how this was used in the original Half-Life.
Commented 8 years ago2015-06-11 01:26:54 UTC Comment #101110
It was used in They Hunger...with funny results.

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