Commented 2 years ago2022-08-06 09:04:29 UTC
in vault item: dm_depoComment #104709
Yeah, i agree, it feels too cramped. Got killed by my friend with crossbow too many times in those narrow corridors. But it was fun experiment with turning single-player map into multiplayer. Thanks for playing, brushb0t!
Commented 5 years ago2019-04-28 07:58:18 UTC
in vault item: Metropolice OutpostComment #101970
Thanks for feedback everyone. I've updated the map a little by adding some weapons, ammo, grenades, health kits, health chargers, armor charger and armor batteries around the map, so it's should be a lot more fair for now. It's kinda problematic cause when you test your own map it feels too easy, especially when you played it a ton of times. Also added ambient occlusion to lightning. And thanks for playing
Commented 5 years ago2019-04-14 03:53:23 UTC
in vault item: Metropolice OutpostComment #101953
Hey! Thanks for playing. And i appreciate very detailed feedback from you, this will help me to improve my mapping skills. Good job with finding code, and finding second secret. There is actually a third secret and it's a well hidden room which really hard to find, maybe even impossible if you don't know about it's existence. In this room is a result of my experiment with monitor, camera and combine scanner.
Thanks for playing, brushb0t!
I've updated the map a little by adding some weapons, ammo, grenades, health kits, health chargers, armor charger and armor batteries around the map, so it's should be a lot more fair for now. It's kinda problematic cause when you test your own map it feels too easy, especially when you played it a ton of times.
Also added ambient occlusion to lightning.
And thanks for playing
Good job with finding code, and finding second secret. There is actually a third secret and it's a well hidden room which really hard to find, maybe even impossible if you don't know about it's existence. In this room is a result of my experiment with monitor, camera and combine scanner.