dm_diving_pools

Half-Life: Deathmatch HLDM
dm_diving_pools by BorgCubeJanitor
Posted 1 week ago2022-09-19 23:24:04 UTC • Completed • Half-Life: Deathmatch
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Name
dm_diving_pools
By
BorgCubeJanitor BorgCubeJanitor
Type
Map
Engine
Goldsource
Game
Half-Life: Deathmatch
Category
Completed
Included
BSP
Created
1 week ago2022-09-19 23:24:04 UTC
Updated
5 days ago2022-09-23 11:35:17 UTC
Views
154
Downloads
26
Comments
3
Reviews
0

This map started as a testing level for animated water caustic texture, then i decided to expand it a little bit. Here you can find a lot of buttons to press, and a lot of water to drain. Also you can swim in a fish tank if you want, and some doors will open only under right condition.

Recommended player count: 6-10;
Secrets: Yes;
Custom content: Textures ( Included in a bsp file ).

WAD file included in this archive isn't needed for playing this map ( custom textures are included into bsp file already ), but you can use it in your own maps if you want.

Changelog:
  • fixed bullet holes appearing when shooting skylights in some places ( thanks to trempler for addressing this issue );
  • minor visual changes for some rooms;
  • slight optimization for clip nodes.

3 Comments

Commented 1 week ago2022-09-20 21:01:38 UTC Comment #104793
Looks really nice from the screenshots. It feels like a real location. The lighting is spot-on without necessarily using light_spot.
Commented 1 week ago2022-09-21 01:54:38 UTC Comment #104794
Thank You! I found myself using light_surface most of the time, i really love how they work.
Commented 2 hours ago2022-09-29 01:33:44 UTC Comment #104811
look Nice :)

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