Comments

Commented 2 weeks ago2024-11-02 09:39:29 UTC in vault item: puzz1_storage Comment #106481
I liked the environment, but I failed to see the "puzzle". I just let the bullsquid kill the headcrab, then let the bullsquid detonate the mines, then calmly opened the exit door. There are fire alarms but I'm not sure about the effects. Perhaps should replay it in a few days. Anyway, nice mapping, I liked the lightning most.
Commented 3 weeks ago2024-10-29 22:53:13 UTC in wiki page: game_text Comment #106475
The target attribute does not work. This entity can't trigger anything else.
Commented 2 months ago2024-09-07 20:18:10 UTC in poll: Favourite HL Title Comment #106375
My opinion is that HL2 is a good game, but a bad sequel.

The change in setting is too abrupt, jumping 20 years from the Black Mesa research facilities in the New Mexico desert to a cold-war looking eastern European city similar to Prague, from contemporary military sci-fi of “experiment gone wrong” to a futuristic “alien 1984” setting.

The Combine were never mentioned in the first game. The fact that they managed to conquer the whole Earth in a 7-hour war is ludicrous, and contradicts the fact that an underground resistance movement exist that not only opposes them, even manages to score several victories. If they wiped out all of the world’s armies in 7 hours, how come they can’t squash those pesky fighters? And despite the assistance of Gordon Freeman, his actions are seemingly unneeded for the “war” to advance.

The fact that many former Black Mesa employees (and Gordon colleagues at that) are all coincidentally at City 17 and lead that resistance is too much to believe. Not to mention that they still recognize Gordon after 20 years, and are not puzzled by the fact that he hasn’t aged a single day. In addition to this, Gordon has now apparently turned into a messianic figure, a legend, in spite of his actions in HL1 being minor and mostly secret.

The HEV suit, the crowbar, the zombies and headcrabs, the Barney Calhoun character (a generic security guard in the original game, there were dozens of them) or the Eli Vance character (another nondescript scientist in the original) and other stuff (“prepare for unforeseen consequences”, oh come on!) seem to have been thrown in to justify the game being a true sequel and make it relatable to the players of the original, but feel forced.

In the original game, the G-man character was known to be some kind of government officer, perhaps CIA, now he turns to be an omnipotent alien being, a broker for Gordon in his role as an intergalactic mercenary. This took many people by surprise, HL1 single-player mods released before 2004 are a good example of this. And what exactly his plans are? Probably not even Valve know for sure, they just keep running forward.

The Black Mesa "administrator" (only briefly mentioned in HL1, some even thought it was G-man) now turns to be the local Combine overseer for Earth, after negotiating peace with them (not the US President or anyone, just him).

The whole plot (and setting) feels like a mix of ideas that the developers thought were cool, loosely tied together by the Black Mesa theme used as an excuse, and even contradicts some events in the original, retconning several things. Back at Valve HQ they were probably proposing new ideas constantly, and Gabe was like “Yeah sure, whatever!”

And the “HL universe is the same as Portal’s” is just preposterous. They just did that because the latter was very successful and they wanted to capitalize on that.

If you ask me, HL2 is not canon. So far, HL has never had any true sequel.
Commented 3 months ago2024-08-11 10:30:58 UTC in wiki page: Tutorial: How to Make HD 1080p Backgrounds for HL1/Goldsrc Games Comment #106293
Thank you for your webpage, @Jpe. Other possible options: More information: https://developer.valvesoftware.com/wiki/Menu_Background