WE TRUE HOMIES
WE RIDE TOGETHER
WE DIE TOGETHER
Send this GUN to everyone you care about including me if you care. See how many times you get this, if you get 13, you're A TRUE HOMIE!
If you care about me, please send it to me. I only need one more to hit 13 and achieve my dream of becoming a TRUE HOMIE 🙏
Commented 4 years ago2020-04-03 13:21:50 UTC
in journal: I modded my robovacComment #102628
Damn Arch, just imagining the hours of tedious motion tracking and keyframing and it makes me realize just what an existential threat boredom can be.
That being said, my daily routine tends to be nothing short of mapping, fucking around in the house, playing D&D with friends and going for a 100% completion playthrough of every Final Fantasy.
This comment was made on an article that has been deleted.
Commented 4 years ago2020-03-04 20:57:43 UTC
in vault item: RazorbackComment #102569
Had alot of fun playing this map.
Architecture was really great. Map was very vertical with lots of places for jumping around. Weapon placement could use some tweaking, though, I feel like it's hard to get my hands on a decent arsenal.
It had a lot of really cool little touches like the crystals doing a color correction effect and the chains swinging in the breeze. Definitely a map I'd like to see in circulation whenever we do HLDM.
Commented 5 years ago2019-10-28 18:01:27 UTC
in vault item: de_cocaineComment #102404
Looks really nice and it's clear a lot of thought went into how much cover is present.
Only problem I would say is that the map is a little T-sided, since the middle area is so complicated and T's can easily dominate it to flank both sites. It was also a little unclear where the bomb sites were at first. Otherwise a really good map, feels like it could've been part of the official map pool for CS 1.6.
make sure to get her chakras in line, that third eye isn't gonna open by itself. make sure she doesn't breathe too much outside, chemtrails out there. keep her away from anything electric, as the electrical impulses might rewire her heartsoul. also, start her on a weightlifting program. i'd recommending Starting Strength 3x5, make her into a strong warrior.
This comment was made on an article that has been deleted.
Commented 5 years ago2019-04-18 03:17:38 UTC
in vault item: Metropolice OutpostComment #101956
The level design is great. Everything looks and sounds great, and I love it conceptually. The difficulty is just a major turn-off, I've always got too little ammo for too few guns on too low health. Didn't finish this map even though it deserved to be finished just because of how anti-player this gameplay was. I'd love to see this map edited to let the player start with more weapons/armor, anything just to even the odds against the enemies.
Commented 5 years ago2019-04-02 16:08:35 UTC
in journal: optional objectivesComment #101938
I've actually had an idea for a mod like this. Basically it would be a bunch of interconnected maps that basically act as a freeform open world, with objectives throughout that can be approached from multiple directions.
Commented 5 years ago2019-01-14 19:01:57 UTC
in journal: #5Comment #101750
crazy how Star-Wars was inspired by Flash Gordon, and then the Flash Gordon 80's reboot tried to ride off the coattails of Star Wars. wild how these things occur
Commented 6 years ago2018-07-12 18:43:04 UTC
in vault item: Fallout Vault DoorComment #101361
This is awesome!
I once worked on something similar to this. If you ripped and scaled down some textures from Fallout (I've found texture packs for it before) you could make this look amazing.
....../ `---___________----_____] = = = = = D
.....==o;;;;;;;;______.:
.....), ---.((_) /
....// (..) ), ----"
...//___//
..//___//
.//___//
WE TRUE HOMIES
WE RIDE TOGETHER
WE DIE TOGETHER
Send this GUN to everyone you care about including me if you care. See how many times you get this, if you get 13, you're A TRUE HOMIE!
If you care about me, please send it to me. I only need one more to hit 13 and achieve my dream of becoming a TRUE HOMIE 🙏
In which case, happy 25th!
happy birthday my friend
what's your degree/career plan?
That being said, my daily routine tends to be nothing short of mapping, fucking around in the house, playing D&D with friends and going for a 100% completion playthrough of every Final Fantasy.
Architecture was really great. Map was very vertical with lots of places for jumping around. Weapon placement could use some tweaking, though, I feel like it's hard to get my hands on a decent arsenal.
It had a lot of really cool little touches like the crystals doing a color correction effect and the chains swinging in the breeze. Definitely a map I'd like to see in circulation whenever we do HLDM.
Only problem I would say is that the map is a little T-sided, since the middle area is so complicated and T's can easily dominate it to flank both sites. It was also a little unclear where the bomb sites were at first. Otherwise a really good map, feels like it could've been part of the official map pool for CS 1.6.
Here's hoping you can make it to last year, pretty sure that'd be setting some records in terms of age
I once worked on something similar to this. If you ripped and scaled down some textures from Fallout (I've found texture packs for it before) you could make this look amazing.