Commented 17 years ago2006-11-30 16:52:13 UTC
in vault item: cs_suburb_beta15aComment #13585
I'm giving a 4, partly because of bias probably, but I think 4 is just.
Pros: New Content was well done, I liked the way breakable surfaces were created, not leaving any floating objects. The detail in the house is wonderful, thought a few more props in the kitchen might have been nice. Personally I don't care about optimization. If your computer can't run this map with 40 fps or more with all on high, you should go back to 1.6 until you upgrade. My computer was 300 dollars and runs this at 50 fps smooth inside and 100 fps outside. Over-all, I found almost no faults with the inside.
Cons: I didn't like the shutters, they were a good idea, but I think the map would have looked nicer without them. At the very least you should have made sure grenades didn't fly through them without dropping them. The outside, as was mentioned before, was poorly done. This map could have benefitted a LOT from some displacements on the grass, maybe even small amounts of it on the road. All the houses outside of yours were basically just big blocks with a building texture, no detail to them at all, it made the focus seem a little too centered on the house. I also would have liked to see a 3d skybox for this map.
Pros: New Content was well done, I liked the way breakable surfaces were created, not leaving any floating objects. The detail in the house is wonderful, thought a few more props in the kitchen might have been nice. Personally I don't care about optimization. If your computer can't run this map with 40 fps or more with all on high, you should go back to 1.6 until you upgrade. My computer was 300 dollars and runs this at 50 fps smooth inside and 100 fps outside. Over-all, I found almost no faults with the inside.
Cons: I didn't like the shutters, they were a good idea, but I think the map would have looked nicer without them. At the very least you should have made sure grenades didn't fly through them without dropping them. The outside, as was mentioned before, was poorly done. This map could have benefitted a LOT from some displacements on the grass, maybe even small amounts of it on the road. All the houses outside of yours were basically just big blocks with a building texture, no detail to them at all, it made the focus seem a little too centered on the house. I also would have liked to see a 3d skybox for this map.
To quote Habboi: 3.5 = 4.
Jk, 5 stars, kind of an easy effect to achieve, but the lobby itself is very well constructed.