It's alright. Some good ideas and fine enemy encounters, i agree with AfroApe on that one crate stack, took me a good few minutes to find that. The architecture of each room is very bland but you do have some pretty okay brushwork on the props in the room.
Keep up the mapping, you will only get better with time and experience.
Commented 1 year ago2023-06-08 13:02:02 UTC
in vault item: dm_cardboardComment #105343
Awesome map. The texture work is great and really sells the aesthetic. Also really enjoyed all the cool details like the phone that vibrates when you walk on it or the ruler that wobbles. Loved the gauss gun trap with the scissors too.
Commented 1 year ago2023-05-31 01:56:19 UTC
in vault item: de_classicsmix_b2Comment #105306
Map seems great for larger player counts but was still pretty fun to play against bots in a 5v5.
Wasn't expecting 3 bombsites though, the way dust2's A site and train's B site are organized makes sense, but the position of nuke's A site seems a little bit random and may be a bit too close to T spawn, which makes it far easier to get to than dust2 A which i feel makes that bombsite a bit superfluous and only really useful in clutch situations.
Commented 2 years ago2022-01-21 07:07:06 UTC
in vault item: dm_courtyardComment #104029
Tried it with 8+ players, it was fun! but I sometimes got a little lost and the map could use more variety of textures
Thanks so much for playing and thanks for the feedback. I totally agree with you with the lack of texture variety, i think i might go back and spruce this map up a bit.
And i know i'm 3 weeks late with this reply, but thanks again anyway.
The wall and floor texturing is a little simple, but has a nice palette so it's not too noticeable.
Good job, keep it up.
Keep up the mapping, you will only get better with time and experience.
Wasn't expecting 3 bombsites though, the way dust2's A site and train's B site are organized makes sense, but the position of nuke's A site seems a little bit random and may be a bit too close to T spawn, which makes it far easier to get to than dust2 A which i feel makes that bombsite a bit superfluous and only really useful in clutch situations.
Regardless, this is a good, solid map.
And i know i'm 3 weeks late with this reply, but thanks again anyway.