Comments

Commented 1 year ago2022-07-29 00:30:37 UTC in wiki page: info_player_teamspawn (Team Fortress Classic) Comment #104694
There are actually more properties available for info_player_teamspawn than are listed here.
If you look at the changelog for the Team Fortress Classic.fgd entity definition file at https://developer.valvesoftware.com/wiki/Team_Fortress_Classic.fgd there's a change which reads
"Removed TFCriteria and TFEffects5 from info_player_teamspawn and moved relevant properties to TFSpawnInfo."
I'm not sure what the owner of that comment considered relevant, but TFEffects5 includes things like...
health (Add/Subtract health)
armorvalue (Armor Value %)
a_s (Add/Subtract shells)
a_n (Add/Subtract nails)
a_r (Add/Subtract rockets)
a_c (Add/Subtract cells)
ammo_detpack (Add/Subtract detpack)
no_grenades_1 (Add/subtract grenades #1)
no_grenades_2 (Add/subtract grenades #2)
and more, but those are the especially relevant ones I saw. These are all available and will work just fine on info_player_teamspawn, but since the TFEffects5 associated was removed in the .fgd they won't show up by default in mapping tools like JACK or TrenchBroom.