Comments

Commented 1 year ago2023-09-15 22:48:55 UTC in journal: Just need to vent a bit. Comment #105562
It's pretty cool how you can find the strength to talk about something so personal in a relatively public place
It's not that public if nobody knows who I am...
Commented 1 year ago2023-09-11 05:12:10 UTC in vault item: Jamie's all-in-one Zombie Model HD! Comment #105557
You're gonna wish you hadn't done that...
User posted image
Commented 1 year ago2023-09-08 17:33:38 UTC in journal: Just need to vent a bit. Comment #105549
I was referring to the group that refers to themselves as "anti-furries" who have been known to do stuff like release chlorine gas upon conventions.
Commented 1 year ago2023-09-08 14:41:58 UTC in journal: Just need to vent a bit. Comment #105546
I drink Dr. Pepper...
Commented 1 year ago2023-09-08 11:09:01 UTC in vault item: MyHouse.BSP Comment #105544
Damnit. I clicked into this hoping it was a recreation of MyHouse.WAD
Commented 1 year ago2023-09-08 11:01:20 UTC in journal: Just need to vent a bit. Comment #105543
I didn't know about that last part. Looks like I have some research to do.
Commented 1 year ago2023-09-08 11:00:22 UTC in journal: In other news... Comment #105542
So you are an actual professional! I only took one class in my freshman year, so I'm hardly an expert. Still, I recognize some great skill there, and going the places you go, you get a lot of good opportunities. I think you should do some, time permitting, of course. Don't want to keep you away from your GoldSRC wizardry.
This comment was made on an article that has been deleted.
Commented 1 year ago2023-09-08 07:09:39 UTC in journal: In other news... Comment #105538
Have you considered professional photography? Every now and then you post a picture of someplace and they're always so goddamn beautiful. It's a bit of time, sure, but you could probably make a lot of money in photography with those skills. If you don't already, that is.
Commented 1 year ago2023-06-13 16:47:48 UTC in journal: Thinking about Nihilanth comp Comment #105349
This idea is cool, yes. I would participate if I actually really knew Hammer, but I barely know how to use it at all. I still don't even know how to create stuff like triggers. Basically, all I know is very simple brushwork and entities.
This comment was made on an article that has been deleted.
Commented 1 year ago2023-06-05 13:51:58 UTC in journal: Moving is successful Comment #105333
As I said, it's always really satisfying once you've gotten settled down. Seems like you've hit that even before getting all settled down.
This comment was made on an article that has been deleted.
Commented 1 year ago2023-06-01 17:51:15 UTC in journal: Moving is stressful Comment #105322
You're welcome. I'm always happy to help anyone with anything. I'm just not used to actually being able to do so.
Commented 1 year ago2023-06-01 08:06:29 UTC in wiki page: Sentences.txt Comment #105320
Thanks for this, I was wondering what the things in the parentheses were.
Commented 1 year ago2023-06-01 05:37:20 UTC in journal: Moving is stressful Comment #105319
I really enjoyed reading this, Erty. I hope the move goes well for you. As someone who's been moving nearly nonstop all my life, I get how stressful it can be, and then the unpacking... But I also know that once it settles down, it can be really satisfying.
As for your writing multiple journals this week, I perfectly understand that, seeing as right before your first journal were my first journals in a nice streak of their own. Writing can definitely be a really helpful way to try and cope with stress. Just know that every time someone posts a journal like this, there's always some expectation that it's unwanted or unappreciated, and that's never actually the case. All you have to see to know that is the replies to, well actually, basically any of jamie's journals. I enjoy reading these kinds of things because it makes it feel like there's more than a chunk of Wikipedia behind all the usernames. Getting to read the real stuff helps remind me that yall are real people, which can be frighteningly easy to forget at times. Just remember, we all can relate.
Commented 1 year ago2023-05-21 10:52:29 UTC in journal: I am so fucking frustrated right now Comment #105276
If it was painful then maybe it's not worth showing?...
I don't think you understand the basic purpose of recording gameplay in the first place.
This comment was made on an article that has been deleted.
Commented 1 year ago2023-05-04 19:25:51 UTC in vault item: dm_poisongarden Comment #105237
This does not look like a goldsrc map...
Commented 1 year ago2023-05-04 19:24:23 UTC in vault item: Improved Blue Shift Shotgun animations pack Comment #105236
Why do you use the same three very poorly lit areas for all of your weapon model screenshots? You can barely even see the weapons.
Commented 1 year ago2023-04-03 21:38:02 UTC in vault item: wow.bsp Comment #105192
Surprisingly difficult, but still fun in a way. Good job.
Commented 1 year ago2023-03-20 17:35:22 UTC in vault item: dm_hydroelectric Comment #105177
You are officially not my friend anymore.
What are you, 11? If someone insults you, you threaten to not hang out with them?
It's sick how you guys protect yourselves and your incredibly conservative/unimaginative concepts.
If we're making a map for a contest, we make it for the contest. If the map isn't good, we just don't win. And yeah, Deathmatch maps are in general pretty boring. But that's because we've all seen them before. To someone new, this map is a frickin masterpiece. I know, because I showed the map to someone new, and they thought it was a frickin masterpiece.
It's like hurray 5/5, you've made another gray poop. You're so focused on masterbating on you maps' visual features that you miss how deadly boring and static they are.
So what? Just about anything we can make is going to be boring because there's little left that hasn't been done. All we CAN do at this point is try and improve the visual style.
Dude, stop being overly critical and maybe appreciate what I'm sure was quite a lot of work for Jessie.
This comment was made on an article that has been deleted.
Commented 1 year ago2023-03-16 21:00:47 UTC in journal: Working on a small HL enhancement mod, anyone interested? Comment #105174
Make sure to fix the view bobbing and the crowbar. The crowbar was actually underpowered for the 2001 rerelease. It used to one-shot headcrabs, but it doesn't anymore.
Commented 1 year ago2023-01-18 17:52:45 UTC in vault item: Vanilla Extended Textures Comment #105007
I'm encountering an error every time I try to open the zip
Commented 1 year ago2023-01-07 04:33:50 UTC in vault item: Injured Barney for c2a1 (Power Up) Comment #104988
You should mod this so it shows up under models, too.
Commented 1 year ago2023-01-07 04:06:02 UTC in vault item: Authentic First-Person Weapons Comment #104987
I like everything except the shotgun. The rack on top gives it a massive difference between the V model and the p model. I also don't really like the reload animation, the way Gordon is holding the shells looks weird. You can't even see the shells. I do really like that we now have a detailed tip of the crowbar, though, I've been looking for that. The new sound for pulling the pin out of the grenade is really satisfying, and so is the new draw animation. Reminds me of the way he bounces it in Black Mesa. I also like how you have three different clips for the pistol, depending on if it's a partial or a full reload. Super good. My only suggestion would be to alter the shotgun model. Otherwise, good job.
Commented 1 year ago2023-01-07 03:58:04 UTC in vault item: Opposing Force grunts for Half-Life and Blue Shift Comment #104986
Used this pack in my large valve_addons folder I'm working on, and it really helps the feel of the game. Good work.
Commented 1 year ago2023-01-07 03:44:29 UTC in vault item: Memes.WAD Comment #104985
The original plan was to put together a massive wad containing random images AND memes, but as you said, I don't get a lot of free time.