Mudanchee has now been playtested a few times, the last time with just over 8 players on the Snarkpit server. Thanks to ReNo both my and BlisTers map could be playtested almost instantly.
I've received valuable feedback on it and I've started tweaking the layout and weapon/item placement already. But despite some alpha bugs and weak points, I'm glad to hear the map plays really well and is a lot of fun. I'm anxious to see what my improvements will bring - more weapons, some layout tweaks and a few 'hidden' health vials and batteries should make it all even more interesting.
After that, it's going to be a lot of modelling and lighting tweaking for me. Sounds fun already.