Work is slowing down and other neat things...
Category ComputingI've finally setup my
new computer for goldsource editing. (when i bought the thing i didn't think Hammer and lots of the 3rd-party tools for HL1 editing would work--Vista, 64-bit--, but everything works so far like a dream--except muzz's HL Launchpad... = <
I'm most excited about it's speed in terms of compiling. This lil' guy drops my VIS calculations (compared to my old computer, for every map i've test compiled) substantially, and it reduces my RAD calculations rather substantially: My longest RAD compile ever on the old machine was 1 hour, 42 minutes; My new rig does it in a mere 6 minutes, 22 seconds! = O
BTW anybody want a map compiled, give me a link to it in here and i'll do it simply for fun/benchmarking purposes. I'm set up to compile HL and Counter-Strike maps--willing to try others tho. I'm not sure how my machine will fare with HL:S and CS:S, but i'm willing to try...Category MappingSo besides bragging 'bout my new computer, i'm going to start actively mapping, reviewing maps in the map vault where i left off eons ago, and start Source mapping as well. I've also started to build some low-res textures from scratch for HL1--i'm sooo tired of the standard ones--, but i won't show any until they start to look respectable. = )
I've kinda considered modelling too archaic for me, at least the texture mapping part, so i'm putting it on the back burner for now.
Category OvershareLastly and definitely not least, i was "seeing" this girl Jaclyn for a couple of weeks, and it was completely awesome. We don't see each other anymore--aw sorry captain terror <tear tear>--, but what a couple of weeks it was... = )
Women come and go bro, dont focus on the part when they leave, just remember all the good times had
And you're absolutely right on the second count as well. = >