Forum posts

Posted 19 years ago2005-02-22 18:33:22 UTC
in Can't click brushes for more options Post #92648
This thread is going waaaaay offtopic.
Posted 19 years ago2005-02-21 23:35:40 UTC
in Can't click brushes for more options Post #92449
Restarting my computer didnt fix anything.
Posted 19 years ago2005-02-21 22:18:32 UTC
in Poll: Half-Life or Half-Life2? Post #92414
Half Life's story was better, gameplay-wise they were even. Id say I like them both equally.
Posted 19 years ago2005-02-21 17:49:13 UTC
in Can't click brushes for more options Post #92332
Minsteve, for the last time, noone has stolen my account, stop telling people to ban me.
Posted 19 years ago2005-02-18 00:54:21 UTC
in Can't rotate/slant stuff Post #91410
Thats it? Thats the solution to the mighty "cant click brush more than once anymore" problem? How boring is that! It should be something more manly!!! Like, reinstall Hammer then go eat some raw steak!!!
Posted 19 years ago2005-02-16 23:09:10 UTC
in Combine Soldier Post #91141
Polycount is terrible
Posted 19 years ago2005-02-16 19:25:48 UTC
in Can't click brushes for more options Post #91116
I know all the shortcuts for rotating and everything (for future reference always assume I know shortcuts and things like that because I HATE people telling me stuff I already know, I'll let it slide because you didn't know this but next time take it into account).

Its just that its more convinient to click a brush twice instead of prssing ctrl m, and setting the rotation manually.
Posted 19 years ago2005-02-15 22:34:29 UTC
in Can't click brushes for more options Post #90951
Restart will work but reinstalling won't? Doesn't make a lot of sense...
Posted 19 years ago2005-02-15 19:54:54 UTC
in Can't click brushes for more options Post #90917
Neither worked.
Posted 19 years ago2005-02-15 19:02:17 UTC
in Can't click brushes for more options Post #90899
You know how you can click a brush once to select it, again to make it "spinable" and a third time to stretch it? Well I can't anymore and I didn't change anything. Whats going on and how do I fix it.
Posted 19 years ago2005-02-15 18:03:20 UTC
in Changing weapon models Post #90863
How do you switch arms in v models? Because every time I try they recompile doesnt work.
Posted 19 years ago2005-02-14 22:36:38 UTC
in VALVe's Steamlab map Post #90621
Rapidcore was the best map, its was beatiful and nobody ever played it. Fun and brilliantly designed.
Posted 19 years ago2005-02-12 15:40:56 UTC
in VALVe's Steamlab map Post #89943
Thats datacore if I've ever seen it. Theres no way similarites like that could possibly be coincidence.
Posted 19 years ago2005-02-12 11:15:14 UTC
in GCF scape goes nuts Post #89886
Yep, google Jed Half Life Model Viewer and click the first result.
Posted 19 years ago2005-02-12 00:51:25 UTC
in GCF scape goes nuts Post #89817
Don't use gfc scape, get Jed's Half Life Model Viewer, it can open gfcs and paks.
Posted 19 years ago2005-02-11 21:29:32 UTC
in OMG'zorz Shoutboxorz Post #89790
I've always seen it as two shades of gray wityh a VERY VERY VERY VERY, almost unnoticable pinch of orange.
Posted 19 years ago2005-02-11 18:09:44 UTC
in Tribute to the Gman Post #89751
Verything from a cool person is cool, its written in stone.
Posted 19 years ago2005-02-10 18:03:07 UTC
in Tribute to the Gman Post #89510
Mokeychow, did you even listen to it? Beat get stuck in your head? Instruments? There were not beats, nor instruments.
Posted 19 years ago2005-02-10 18:01:50 UTC
in Tribute to the Gman Post #89508
Actually, Saribous, FL Studio is fairly hard to get the hang of. But lke everything else, once you know what yoiur doing its easy. I've made a pretty cool song, and started a remix of it.... which I probably won't finish...
Posted 19 years ago2005-02-09 22:24:34 UTC
in Tribute to the Gman Post #89382
I added in all the echos, those weren't in Half Life 2, in case you think missed them.
Posted 19 years ago2005-02-09 22:23:54 UTC
in Tribute to the Gman Post #89381
With a program I got for Christmas called Fruity Loops, I have assembled a song as a tribute to the gman, its pretty cool, check it out and let me know what you think.
http://www.tiniapps.com/sean/gman.mp3
Posted 19 years ago2005-02-08 19:43:24 UTC
in History of HL (spoilers) Post #89116
Dr. Membrane "Shh shh shh, quiet son! i'm amking..." zap zap zap "TOAST!"
Posted 19 years ago2005-02-08 19:41:55 UTC
in Null not working Post #89115
This thread died a long time ago, and you bring it back up?
Posted 19 years ago2005-02-08 18:25:19 UTC
in Language? You can't ALL speak englis Post #89085
So you speak german, but your german is bad?
Posted 19 years ago2005-02-08 18:03:18 UTC
in Language? You can't ALL speak englis Post #89076
Well sure, many of you are probably form America and speak english as a primary language. Most of you also learned it in school as a requirement of your governemt or something. But people like Zombieloffe, who live in Sweden or anywhere where english isn't the primary language. Is TWHL the only place you speak it? Do you speak english here and speak another everywhere else? I am very interested to know this.
Posted 19 years ago2005-02-08 18:00:10 UTC
in Where ya from? how old r ya? Post #89075
My name is Sean Goolsby (not Glatimakious Vindiddleblakenship)
I live in the United States
I am 15 years old
I have a mentally challenged cat who drinks from any water source it can find at the time.
Posted 19 years ago2005-02-08 17:56:28 UTC
in History of HL (spoilers) Post #89074
Gman isn't human, I think thats one thing we can all agree on.
Posted 19 years ago2005-02-08 17:55:32 UTC
in Door question Post #89073
Looks like Im not the only one who needed to know this.
Posted 19 years ago2005-02-07 22:44:26 UTC
in History of HL (spoilers) Post #88857
G-Man is aware of Breen's plan and tries to prevent the Resonance Cascade, but fails
Here's one of the main reasons, everything stating the words "gman" and "fail" in the same sentence. Pfffft.

Here's my theory:

Harnessing the loyalty of his fellow controllers, convincing the grunts, and enslaving the vortigaunts, Nihilanth becomes the near-absolute ruler of Xen. Your scientist friends find an interesting material which they decide to experiment on, for reason unknwon to man, its a video, deal with it. Unknowingly it is actually a crystal, rock, or whatever from Xen, and the experimentation causes a portal to open between the crystals original planet (in this case Xen) and Earth. Again, how the crystal got there in the first place, I don't know nor do I care. Moving on. Seeing this as an opprtunity to take even more power than he already has, Nihilanth sends vortigaunts and grunts to Earth, wildlife wanders into the portals with them. At first they do well in nearly conquering Earth (go Xen!) but Gordon Freeman gets a giant arsenal and blasts the aliens away and then gibs them with his crowbar, sending headcrab gibs everywhere that are bigger than the headcrab itself. In order to stop the alien forces alltogether, a scientist opens a portal mechanically and lets Gordon into Xen to kill Nihilanth. He succeeds, and my giant, robotic-butted hero dies, freeing the vortigaunts and leaving the rest without a leader. As payment for their freedom, the vortigaunts offer peace and alliance with Earth. Earth has Xen's back, Xen has Earth's. The grunts and controllers, however, decide to leave the whole Earth thing alone and disreguard anything having to do with humans. Nihilanth is reborn (refer to Redemption) but, remebering what happened last time, conceeds to the alliance with Earth. Which explains why you never see them in half Life 2. However, then came the combine. Their power was even greater than Nihilanth's, and they took over Earth and re-enslaved the vortigaunts, not to fight, but to be used as janitors and guine pigs. Some escape and team up with the Lambda resistance group or help Eli with Black Mesa East. Follow the story of Half Life 2 from here.

I realize this may bring up a few questions, but thats my theory, and I'm standing by it. I still don't know who the gman is, but I do not believe he is capible or failure.
Posted 19 years ago2005-02-07 22:20:52 UTC
in History of HL (spoilers) Post #88855
I dont believe a word of that, I would have believed it if Valve had said that, but not some unofficial site.

I believe Nihilanth was responsible for the enslavement of Vortigaunts, why he has collars himself, however, is a mystery to me.
Posted 19 years ago2005-02-07 19:38:41 UTC
in Door question Post #88822
Something that has eluded me for my whole mapping career.

How do you make a door not open the width of itself? Like when you open the door it opens the width of itself so that when its completely open the textures are mixed together, like what it would look like if you built 2 blocks same size in each other.

I see it done in Half Life and many other mods, but not very many custom maps. I acheived it one time, by accident, and cant remember how I did it, and I have lost that map's rmf.
Posted 19 years ago2005-02-07 13:33:08 UTC
in Fog doesnt work Post #88723
But stop trying to answer, stop. I know your going to read that last post and only see "Thats what Im asking about" and try to answer the question. Dont do it.
Posted 19 years ago2005-02-07 13:32:22 UTC
in Fog doesnt work Post #88722
Im not talking about spirit!!!! Im talking about cs 1.6! I know how to work fog in Spirit!
Im already using Spirit to make Nightmare and Life Gear, but this question has been fro cs 1.6 the whole time
Well is there any way to make visibility less in 1.6 the further you look?
I do have cl_weather turned on.
3 things clearly labeling that I am not asking a spirit question. You people need to read. Stop trying to answer this question I said its over, fog doesn't work in COUNTER STRIKE hard winking and that's what I was asking about.
Posted 19 years ago2005-02-07 11:19:57 UTC
in Fog doesnt work Post #88705
Im already using Spirit to make Nightmare and Life Gear, but this question has been fro cs 1.6 the whole time. But I guess 1.6's fdg has all the same envs, and all the envs work the same. So, this would be online and therefore impossible to create makeshift fog like that for each player, thanks for you help anyway.
Posted 19 years ago2005-02-06 20:00:16 UTC
in Fog doesnt work Post #88602
Well is there any way to make visibility less in 1.6 the further you look?
Posted 19 years ago2005-02-06 18:51:38 UTC
in Fog doesnt work Post #88573
The entity said 0 (stays)
Posted 19 years ago2005-02-06 16:27:43 UTC
in Fog doesnt work Post #88562
I set up an env_fog, set it to "start active" and set its hold time to 0, so it will stay foggy. But when I compied the map there was no fog.
I do have cl_weather turned on.
Posted 19 years ago2005-02-05 19:36:22 UTC
in Song you are listening to [closed] Post #88414
Dalektanium - M Module
Posted 19 years ago2005-02-05 12:15:52 UTC
in Who has the best display pic? Post #88314
Vassy, I think yours has something to do with the military. Because all your avatars are psychos with guns.
Posted 19 years ago2005-02-05 10:18:13 UTC
in Xen Post #88302
They are enc_beams, I've already looked and its not a sprite.
Posted 19 years ago2005-02-05 01:06:00 UTC
in Who has the best display pic? Post #88242
Mine, because christmas, the Gman, and charactures all rock.
Posted 19 years ago2005-02-04 21:40:01 UTC
in Respect the mappers Post #88214
O....k.....
Posted 19 years ago2005-02-02 18:40:26 UTC
in R_Speeds... Low wpoly, High ms... Post #87833
I've seen things ike this before in Natural Selection, you mean like you face a certain direction and your computer starts to lag, but not because of r_speeds? I can't figure that out either.
Posted 19 years ago2005-02-01 18:15:18 UTC
in Garrys mod/tribute to twhl Post #87545
Thats pretty cool, but why is the Gman humping the air?....
Posted 19 years ago2005-01-30 23:27:08 UTC
in Questions I Wish More People Ask Post #87140
The answer to every single question (though I only read about 5):

3 words, Bush became president.
Posted 19 years ago2005-01-30 17:18:09 UTC
in HAHAHA! Post #87037
You guys are all stupid.
Posted 19 years ago2005-01-30 04:16:12 UTC
in Does anyone have this weapon? Post #86883
It should be an aug....
Posted 19 years ago2005-01-30 04:09:01 UTC
in Does anyone have this weapon? Post #86881
I seriously doubt custom Source models for HL2 are out yet.
Posted 19 years ago2005-01-30 01:53:21 UTC
in How can I add sound to my map Post #86868
I think its trigger_gameaudio
Posted 19 years ago2005-01-30 01:53:10 UTC
in How can I add sound to my map Post #86867
Use the mp3 trigger, I don't know what its called though.